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Fantasy. Fiction. Literature. Science Fiction. HTML: A hilarious, action-packed look at the apocalypse that combines a touching tale of friendship, a thrilling war story, and an all out kung-fu infused mission to save the world. Gonzo Lubitch and his best friend have been inseparable since birth. They grew up together, they studied kung-fu together, they rebelled in college together, and they fought in the Go Away War together. Now, with the world in shambles and dark, nightmarish clouds billowing over the wastelands, they have been tapped for an incredibly perilous mission. But they quickly realize that this assignment is more complex than it seems, and before it is over they will have encountered everything from mimes, ninjas, and pirates to one ultra-sinister mastermind, whose only goal is world domination. .… (more)
User reviews
This book is completely and utterly insane. It has one of the best first pages I've read in a long time. It could have done with a slightly firmer editorial hand at times. It is a bit uneven in places. It's very, very funny. It's about martial arts, mercenaries, war, friendship and the end of the world. Harkaway just can't let a sentence lie - everything is embroidered, dressed up, tortured, prodded, interrupted and shaken down before a paragraph can claim its final full stop (much as I'm finding myself doing trying to describe it - it's infectious!). Surprisingly, I found this a lot less annoying by the end of the book than I thought I was going to somewhere around page 25.
Somewhere after the humungous flashback, it also features possibly the most audacious plot twist of any novel that I have ever read. To be strictly honest, it doesn't 100% come off - there were still a few "but... but.." questions in my mind - but really, the sheer chutzpah in even trying goes a long way. The other really excellent thing in here is the central 'monster' concept: I'm overfond of complaining that books with scary things in often let themselves down by describing the scary thing, giving it a shape that is altogether more familiar than the black vagueness forming in your imagination. This book does not fall into that trap. It also features a rather charmingly old-fashioned, 'fade to black' approach when dealing with sex scenes, which I found rather charming. No Bad Sex prizes for this man.
I enjoyed this enormously, and in fact more than I was expecting to, but it won't be everyone's cup of tea. I'd recommend it to fans of dystopian fiction, but especially those that are very fond of words for the sake of words and can forgive the numerous longeurs and unpackings that go on: Harkaway clearly read Orwell's rule of using as few words as possible and laughed until his sides split.
A brilliant Frankestinian mesh of ideas and tropes. I mean we get a dystopian future to die for, ninjas, love triangles, the harsh reality of modern war, mimes, political satire, pirates, terrorists and freedom fighters, a variety of circus acts
Of course all these ideas would be nothing without the characters and plot to hold them together and Nick Harkaway writes brilliantly. He imbues everything with a wry humour and then smacks you with the heartfelt highs and lows and of humanity. This balance is everything; he can write tense, dramatic action sequences, quiet romantic moments, zany madcap escapades and horrible acts of war. The man is an alchemical genius.
The characters are superb. Written in 1st person we have a fantastic protagonist: a funny, intelligent, self depreciating side-kick to his overly heroic best friend. Add a cast of a lifetime (don’t worry it’s not too much), all wonderfully portrayed, and you have a real gem.
The story is a breath of fresh air, imaginative, fast moving and constantly challenging expectations. I mean what starts out as a zany band of heroes going to save the world, switches straight into memoir territory as we quietly (and grippingly) catch up to the present day and into the future.
Of course this mucking about with your expectations could, I guess, be a problem because you will realise this book is about something else. There other minor problems. This being a 1st person means you really have to enjoy the company of the protagonist and all those brilliantly written ideas are packed so tight it's overwhelming and the initial start can seem slow. What this story needed was an evil, heartless editor to rip out some of good stuff but make a tighter plot. Although then again the build up is worth it so who I am to say?
It's one of those books that when you finish and finally stop stuffing the words into brain in a madcap frenzy, pause and think and then smile at what Harkaway has managed to achieve. It's his bloody debut too.
Highly recommended to everyone!
But Nick Harkaway’s stroy telling talent is such that the all-over-the-place type of imagination here never falls into the trap of plain silliness. Rather, this is a pageturner dealing with themes like dignity, humanity and the price for freedom and safety. Funny at times, though,absolutely. But also moving, gripping, and ever so slightly creepy.
Gonzo Lubitsch and his friend, our narrator, are part of a trouble shooter team, specialising in dealing with leaks on the Jorgmund Pipe, the backbone that’s crucial to keep the monsters at bey and the slim ”normal” zone liveable. But the leak they are set to deal with now is bigger than anything they’ve dealt with before – a raging fire at one of the main stations. As if that wasn’t enough several of the towns in the area have had their population just anish without a trace. And right before borading the brand new trucks given to them as part of the assignment, our narrator gets a phone call – warning him not to take the job. But how could he stop larger than life Gonzo, the best friend he’s lived in the shadow of his entire life?
Despite not having the time to devour it like it deserves, I had a great time with this unusual and though-provoking brick. At one point towards the end I felt worried it would never manage to bring it all home in a satisfactory fashion. But then it does, steeply but without feeling stressed at all. My only minor complaint is that I would have wanted to know a bit more about some things, that just feels a little brushed over. In a book of six hundred pages, that’s actually something in itself!
I had never heard of The Gone-Away World until a friend lent it to me. I wasn't expecting it to be very good, but after having read snatches of Master Wu's attempt at explaining why America beat China to the space program, he managed to convince me that at least the language was good. I consented to putting it on my list.
I confess I was worried at first. The opening chapter, while well written, did not particularly appeal to my preferences for what a book should be about. They talked about trucks and guns. There were moments of glory in between, but I was very worried about what this would turn into. And then I read on. It quickly became apparent that the author had a good grasp of not only ninjas and pirates and martial arts, but also characters and plot. And language.
Now, mind you don't misunderstand. When I speak of ninjas and pirates, suggest old men with qi and a generally well-written book, I am not talking about something written by a pretentious geek with a good grasp of internet subcultures and a penchant for ornamental language. Good language in this instance is not the flowery verbal tapestry that I will admit sometimes enraptures certain students of literature (and I am by no means excluding myself). That kind of language would have been entirely out of place. When I say good language, I mean that the words generally are just where they ought to be. Think Adams and Pratchett and Wodehouse, but without thinking Adams and Pratchett and Wodehouse at all. Nick Harkaway has that control over language, but he uses it very differently. It appears as purposefully careless, littered with moments of brilliant insight.
What is it about? I don't really want to tell you. I suspect that is because I started out knowing nothing and fell so head over heels; the entire reading process can probably be imagined as one very slow topple, ending with a very sizable crash (face hitting floor) in the end (did you follow that metaphor?). It tells the story of Gonzo's friend and Gonzo, set in a post-apocalyptic world (with rather long periods of pre-apocalypse and the apocalypse itself). It provides a commentary on modern warfare, multinational companies, international politics and people as cogs in a larger machinery, or not. All this is fed a steady stream of ninjas, pirates, mimes, revolutionaries, contra-revolutionaries, bastards, bigger bastards, bees, a new and rather unexpected use of Tupperware, and details that pretend to mean nothing, but that lie all the while before hitting you over the head.
I did not get hooked until the second chapter. It starts in medias res, and Harkaway's characters (oh, the characters!) grow and develop throughout -- it therefore stands to reason that they cannot be at their best in the very first chapter. I found it disorienting, as it placed me very unprepared in an unknown world with groups whose motivations and backgrounds were a big mystery. It made me think it was just another book about tough men in a post-apocalyptic tough world. But I have never been very good at reading first chapters. And it is a chapter which makes sense later on. I have also talked to some who found it captured their imagination. In other words: if you find the book sucks you in at once, read on; if it doesn't, read on.
One word on the characters before I go on. I said they develop. They also stand out. Harkaway has a knack that you find in Dumas and Conan Doyle. He gives you people in his supporting cast. Anyone who does not love Master Wu and his soft style gong fu has no heart. Anyone who has ever trained any martial art (certainly soft style --I'll wager my first-born) will feel an extreme need to pick it up again.
The novel has a steady, insistent protest against homogenising; it celebrates the unassimilated, what sticks out, is different, impedes the smooth running of the machinery, what creates something new by breaking down the old. Walter Benjamin would call him an allegorist. I am not sure that is not as good a name (and praise) as any. I could go on. But this is not the place for analysis. It is a well-written book with excellent characters and marvellous moments. It scared me on several levels, but I also laughed out loud rather a lot. And I kept reading snatches to the people around me who had no idea what I was on about.
It is the story of the survivors of the Go-Away War, a war fought with bombs
Our nameless narrator and his best friend, Gonzo Lubitsch, are on the front lines of this war and its aftermath. They are principals in the Haulage & HazMat Emergency Civil Freebooting Company, men and women who aren't afraid to step into the breach. When they end up working for Jorgmund, the corporate behemoth that controls much of the post-war world, there is bound to be trouble.
The book is part kung-fu epic, part sci-fi romance, part philosophic screed on what it means to be human, plus post-apocalyptic adventure and frenetic, laugh-out-loud hilarity. The twists and turns in the plot leave you questioning everything that has come before. I don't know how else to categorize it - a well-read friend described it as 'Pynchon with dashes of P.G. Wodehouse and Alexandre Dumas.' The fact that it's a first novel just floors me. I will be devouring the next book Nick Harkaway publishes as soon as it hits the shelves - sooner, if I can manage it.
It is all these things, and more.
There are parts of this story where I saw layer upon layer of meaning. There was the straight story being told; there was the parallel with the gulf wars; there was the parallel with the war on Terror; there was the parallel with big business taking over the world; there was the parallel with the global economic crash and recession; there was the parallel with the individual struggling with personal trauma and loss. I could go on.
Of course, Nick Harkaway would simply say, “What have you been smoking? I just wrote a story.”
I don’t know how much of what I found in the novel was put there deliberately, and how much is due to my imagination, but I do know that Nick Harkaway has created a wonderful reading experience that is thought provoking, humorous, and just a wonderful read.
Some reviewers have said it can be a tough read. I would say it’s not so much a tough read, as a fast paced tale that covers a lot of ground and doesn’t let you rest for a minute. It ducks and weaves across various threads of story and doesn’t waste a single element in its whole telling.
I will be getting and reading Nick’s next book as soon as it is available; and hey, it’s got elephants.
I started out reading a blokey kind of adventure story kind of thing then suddenly I'm in the middle of science fiction, both very good I might add...but what the...??.
But as you read you can feel the landscape slowly changing as you go along but it's not quite clear where we
After a couple of chapters that bordered on zombie hunting territory then we end up on what is one of the best delves into what constitutes identity. In fact I thought it was all about identity....or was it?
It was a bit like 26 capitals in 21 days but it was so well done. It's been a while since I had to catch my breath in a book but here it is, this one did.
It seems a but unfair to even try to summarise this book because the reading experience is not singular in any way but I can say that it is superb, spacious and very wide in both scope, intention and achievement.
Don't not read this book, it is a sizeable undertaking but make room for it.
The caveat on this recommendation is that you need a lot of stamina to make it all the way through The Gone Away World. It is worth the effort. Nick Harkaway is a very funny writer - which is part of the problem. He seems to KNOW that he's funny. He has way too much fun with his elaborate prose which can mean that every character is outrageously, self-indulgently eloquent. Long digressions drop out of nowhere, taking you further away from the plot (it seems at the time) and the whole thing can be very frustrating, verging on incomprehensible ... but hang in there, it turns out that every word counts.
Once you give in to the book's verbose style and enjoy it on its own terms you'll find a marvellous, wacky, cinematically action packed and intricately plotted novel about, well, many things, not least the end of the world.
The Gone-Away World contains about half a dozen major anagnorises or revelatory plot pivots, each with perfectly adequate narrative preparation and often outright foreshadowing. After getting caught with my pants down by a couple of these, I got really vigilant, paying special attention to what the story hadn't told me at that point, and my effort was rewarded with being able to anticipate the next big surprise by maybe two or three pages. Then as I kept on reading, feeling pleased with myself, I got surprised again! (Well, I sort of saw that coming.) And again! (OMG, how could I fail to have seen that coming!) It was like losing a sparring bout.
The semi-fantastic post-apocalyptic setting is definitely sui generis (although comparisons others have made to Vonnegut have some merit), and it took me a few of the book's longish chapters to get comfortable with the narrative framing. But even before that point I found the prose fast-moving and congenial.
There's possibly an allegory here, certainly a parable. I had to wonder if Harkaway named "FOX"--"the gunk ... inFOrmationally eXtra-saturated" (259) that stabilizes reality after the Go Away War has totally disrupted it-- as a conscious poke at US propaganda media. The book takes aim at even bigger troubles, though, if you want to read it that way. The repeated tacit references to Andromeda in the final arc were poignant.
On the whole, I liked this novel a lot and found it to be a lively ride. It fell a little short of the tremendously high esteem I have for Harkaway's Gnomon, but that's hardly grounds to dismiss it. It is perhaps, as I've seen some suggest, more accessible than the later book, while still delivering a considerable taste of what the writer has to offer.
Well, first, the style is amazing. Abigail Nussbaum called it "a relentless barrage of Neal-Stephenson-on-acid style verbiage," which is pretty much it. I haven't enjoyed anything Stephenson has written since Cryptonomicon, but The Gone-Away World reads like what you'd get
Despite that, and despite the fact that the book is packed with big action setpieces and colorful characters, it's often remarkably boring and tedious. Why? Because of a basic tension between the tone and the content -- a tension that is apparently deliberate and kind of interesting, but nonetheless problematic. The basic mood of the book is a kind of youthful, gung-ho exuberance, a complete involvement in whatever crazy (mis)adventure the protagonist and his chums have most recently gotten themselves into. The book strives to make every such experience feel real, even hyper-real, using its showy prose not to create distance but to remove it. Again and again Harkaway's narrator describes things in the following terms: in movies (or in fictional stories) this sort of event usually feels like this, but it's happening to me right now in real life and instead of feeling like that, it feels this other way instead. It's a book that wants to distill the experience of thrilling, bracing impact -- downing a shot, taking a punch -- to its essence and then stretch out that essence to 500 pages of purely impactful narrative.
One problem with this approach is simply that impact is fundamentally a localized rather than extended sort of experience. There's only so many times a book can tell you to get off your ass solider because the shit is hitting the fan RIGHT NOW and this is fucking REAL before it begins to seem like the boy who cried wolf -- before you start to wonder why all of this fan-hitting hasn't dealt more damage to the narrative status quo. A story in which the shit is always hitting the fan should be a chaotic, entropic one, one in which the usual rules of storytelling fall by the wayside as they, like everything else, become FUBAR. But Harkaway's story, though thematically concerned with chaos (and with the end of the world), is defiantly orderly. In many ways, it's a conventional and traditional adventure story -- Harkaway names Dumas and Conan Doyle in his acknowledgements -- and a proudly cheesy one, filled with ninjas and kung fu and creatively onomatopoeia'd explosions and hidden identities and lovable wise old senseis and crazy Shyamalan twists and romantic episodes that read like teen boy wish fulfillment and video-game-ish chimeric monsters and even-more-video-game-ish fight sequences. And that's the basic contradiction of the book. The narrative voice is the constant patter of a drill sergeant telling you how real everything is and how this isn't like a movie and how the book isn't pulling any punches, which sounds tedious but is actually wonderful because this particular drill sergeant is a hypereducated mad genius of charm and rhetoric. But before long you realize that the narrative is in fact not real but cartoonish, that a Hollywood movie is exactly what it's like (Harkaway worked as a screenwriter for many years before writing this, his first novel), that the book always pulls its punches and that in fact the relentless entertainingness of the drill sergeant voice is a fundamental part of the way it pulls them.
Harkaway, it seems, wants to make cheesy adventure stories new again by writing them better than anyone has before, by applying more virtuosity and subtlety to them than anyone has ever thought warranted. And the virtuosity and subtlety really are there, but try as they might they can't cover up the fundamental fact that the story is a unsubtle one, high in sugar and low in nutrition, whose teen-boy Awesomeness may simply not deserve Harkaway's literary flourishes. The thinness of the content is only made more clear by its contrast with the brilliance of the presentation. Harkaway is the writerly equivalent of a chef who tries to "reinvent" macaroni and cheese by preparing and presenting it in the most gourmet way possible. In the end, it's still mac and cheese, and you end up liking the noble silliness of the endeavour more than you like the actual food, feeling more fond of the chef than you do of his creation. After finishing The Gone-Away World, I felt like I loved Nick Harkaway a lot more than I loved his book, and I eagerly look forward to the day he writes something that fully lives up to his talent.
(Despite all the carping above, I rated the book five stars, because really, how could I not? Imperfect as it may be, it deserves nothing less.)
Harkaway's writing is not even a pastiche of Pynchon: he'd be quite happy to be as erudite as Neal Stephenson and as funny
Anyone who gets sick of the author's style and abandons _The Gone-Away World_ after a few hundred pages is, however, doing him a disservice. There's a major plot twist four-fifths in which makes things much more interesting, and you realise that everything that's gone before has to be seen in a completely different light, accompanied by a nagging suspicion that the author's pulled a fast one, but it would be too tedious to slog back to the beginning and check so you let it slide. Is the game worth the candle? Does this plot twist redeem quite a few passages that made me exclaim, "Oh, just shut up!" out loud while reading them? Probably not. The consequences of the twist are fudged away, we're back to an action-packed finale, and the great existential threat looming over the protagonists is hastily redefined in the last few pages as not that bad and actually quite interesting. So one's perseverance is, sadly, not rewarded.
I would have enjoyed this book much more when I was an annoyingly-precocious teenager who wouldn't shut up about his nerdy preoccupations. It's the sort of book I would have liked to have written, back then. I don't have much time for it now.
How can I describe the plot? As the novel opens, we're in a post-apocalyptic version of the world we know. We meet our first-person narrator and his team of trouble-shooting compatriots. Something possibly disastrous has happened, and they're off to save the day--as long as they'll be adequately compensated for the job. That's what they do. They're the Haulage & Hazmat Emergency Civil Freebooting Company of Exmoor County, a tight-knit group of life-long friends and war buddies.
The first chapter was nearly 50 pages, and I have to admit it was very strange and confusing, but undeniably funny. After that first chapter set in the novel's present, the clock is rolled back several decades, and the next 250 pages tells the life story of the unnamed narrator. And suddenly the book became far more accessible, because there were references to things like Elvis Pressley and Tupperware. It was a world I could recognize. And gradually all the weird stuff from the first chapter was explained. What was the "Go Away War," why it was called that, and how the radically altered (not for the better, I can assure you) world came to be. It's a strange, deeply disturbing story leavened with a lot of humor and some wonderfully whimsical and likeable characters.
Around the 300 page mark, we are back where we were at the top of the novel, and our heroes are off to save the world. But nothing goes according to plan. And just when you think you've got a grasp on the rules of this strange world and this odd novel, Harkaway pulls the rug from under your feet and suddenly all the rules change and everything you think you know has changed!
This is a dense and challenging 500-page novel. Some parts of it are wonderfully light and comic. Other parts were so dark and disturbing I wasn't sure I wanted to continue reading. But I did continue, often forcing friends to listen to me read pages of text aloud. The language is fabulous and the many tangents and asides are priceless--such as a meandering discussion of the role of sheep in times of war. Other times it's a single sentence such as: "You have to worry about someone even mimes find creepy." that you want to stitch onto a pillow and place on your couch.
I wouldn't recommend this novel to everyone I know, but for readers with an open mind and a tolerance for absurdity, satire, and speculative fiction it's a must read. It may be one of the best debut novels I've ever read. It is the most interesting novel--period--that I've read in years.
But all this would count for nothing if the novel weren’t also preoccupied with what Harkaway describes as ‘the whole business of how to be a person’. The novel is haunted by alienation, from the early reworking of it in its pure Marxist state (cf. Fingermuffin, capitalist) to the central trope of the novel, which I won’t reveal. It’s concerned with who we are, as individuals and in our relations with others. The core of the novel is a moving recognition of community and how it might survive, against all odds. This seriousness is never far beneath the fun to be had, although there are moments I feel the latter may be overdone. The riff on fashion towards the end of the novel, for example, struck me as heavy-handed, though enjoyable (and then, with an odd swoop, utterly creepy). And there are passages in the second half of the novel, after it’s caught up with itself (you’ll know what I mean when you read it), when the thrust of the story is slowed down by a tendency not to miss a trick in terms of language, when a surface glamour distracts both the teller and the tale. But mostly it’s spot on. A grand job.
I will go and read another of this author's novels, but not for a while, when I've got my breath back. It takes stamina, but it was worth the ride.
MB 15-xii-2021
The setting is interesting; a broken world after a scientific
Also, ninjas.
I really enjoyed the book, and in a way it reminded me of works by Haruki Murakami (one of my favorite authors) where there is some underlying fantastic element to life. It is much more obvious here, but I felt the same sense of an awakening wonder as I read.
I liked it enough last fall to pick it up, wasn't sure why
I compare this a little to the Sci Fi tined tales written by Jonathan Lethem, but only because both are brilliantly written and compelling. Gone Away World exceeds on every level. The story surprises you with plot twists you didn't see coming, but that make perfect sense in the world created by Harkaway.
It is at times a coming of age story, a comedy, a tragedy and a martial arts primer. Harkaway appears to have melded everything he loves seamlessly into a whole; ninjas and Mad Max meet in a tale of love and redemption.
Highly recommended to anyone looking for something completely unexpected.