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The riveting #1 international bestselling novel about the quest across centuries by two intrepid women in different eras to reunite the pieces of a powerful, ancient chess set A fabulous, bejeweled chess set that belonged to Charlemagne has been buried in a Pyrenees abbey for a thousand years. As the bloody French Revolution rages in Paris, the nuns dig it up and scatter its pieces across the globe because, when united, the set contains a secret power that could topple civilizations. To keep the set from falling into the wrong hands, two novices, Valentine and Mireille, embark on an adventure that begins in the streets of Paris and leads to Russia, Egypt, Corsica, and into the heart of the Algerian Sahara. Two hundred years later, while on assignment in Algeria, computer expert Catherine Velis finds herself drawn unwillingly into the deadly "Game" still swirling around the legendary chess set-a game that will require her to risk her life and match wits with diabolical forces. This ebook features an illustrated biography of Katherine Neville including rare images from her life and travels.… (more)
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Chess itself is the matrix for the plot; the modern story involves two Grand Masters, a Russian and an American woman, and the game itself becomes important from time to time.
But mainly the plot is a showcase for history and for puzzles. The puzzles are imbedded mainly in interpretation of symbols, rather than in word play, although numbers play a role. However, the main tension in the story is the race, by two different sides that have deliberately taken on identities as the Black and White “teams” in chess, to collect the pieces of the Montglane Service which were scattered, as a precautionary measure during the French Revolution. Murders occur in both periods during this struggle for obtaining a means to what is thought to be unlimited power.
There are plenty of twists and turns to the plot; Neville uses exposition fairly effectively both as a way of introducing plot twists and as a way of forwarding the story. This is no mean feat, because the amount of exposition that she uses can be deadly in an adventure-type story. With a few exceptions, she manages to avoid that problem. However, the device does weaken the plot to a certain extent, since it makes it difficult to keep track of all the different threads. In fact, it can be said that the plot verges on too many sudden twists that many times leap out of nowhere.
Neville really uses history and historical figures quite cleverly as a means of generating and maintaining interest in the story. The two main figures are Talleyrand of France and Catherine the Great of Russia. While the historical basis for these figures seems accurate, the rather romantic treatment leaves a lot to be desired.
In fact, there are two main defects to this book, one of which is the treatment of characters. Most of them are not very credible, and they never really attain much more than one-dimensional status. Part of that is due to the second defect: the writing. If the story weren’t so interesting, the style would have been enough to have me out the book down after about a quarter of the way through. Frankly, it lacks such sophistication that it appears to have been written for 10 year olds by someone not much older. It detracts heavily from the book. The “sex scenes” are so badly written that I wanted to laugh out loud—when I wasn’t wincing.
Unfortunately, these two weaknesses really detract so much from the book that it becomes a good but far from outstanding read. That’s a pity, because the premises, the historical settings are really clever. In the hands of a better writer, this book would have been outstanding.
This was a lot of fun to listen to, a great adventure tale with many twists and turns. I got amused at the number of historical figures that popped up. It is quite unbelievable, so take it all in fun and enjoy the ride as the story takes you across a chessboard that spans the globe.
There are two parallel plots, one taking place during the French Revolution, and the other in the 1970s. The historical storyline was HORRIBLE! The characters were not remotely believable, Neville didn't do
So I skimmed the historical plotline, but enjoyed the modern one. The modern plotline had some contrived bits too, but it is impossible to write about international conspiracies and secret societies without getting contrived. Just like watching an Indiana Jones movie, you have to suspend your disbelief and just enjoy the adventure.
It's not a brilliant book by any stretch, but I found it to be a fun quick read (quick if you skip the historical parts, which are horrendous).
I loved both the story lines although I have to say following Cat’s story was my favorite. She along with the help of a friend, Lily Rad, and the handsome chess champ, Solarin(mmm…sexy and smart!), she has to solve the mystery surrounding the Montglane Service. Although I am not a chess player I found the references interesting especially as you start to see what parts each of the characters in the story take and eventually finding out who the Black Queen is. The reader is introduced to a cast of interesting characters, each who grabs you in their own way with their quirks of personality. Sometimes I found it hard to decide if I wanted to cheer Lily on or strangle her and her little dog. I highly suggest this book to everyone!
I am currently in the middle of the sequel that just came out but I will save that for a review when I am done.
Pluses: Enigmatic ages-spanning conspiracy constructed around chess. Efficiently told fast-paced adventure story. North African setting rendered with experienced detail and rich imagination. Surfeit of ass-kicking redhead heroines. Flashes of humor. Cameos by William Blake, Giacomo Casanova, and practically anyone of note in the last decade of the 18th century.
Minuses: Use of third-person narrative in 18th-century plotline which is eventually revealed to be contained in a journal. Use of first-person narrative in 20th-century plotline, including chronological inclusion of events unknown at the time to the character describing them. 1970s protagonist of author Katherine Neville is named "Catherine Velis." Really? Hard to care for Velis, who seems to have everything fall into her lap, and to have no real personal attachments: no reference to any prior lover (is she a 24-year-old virgin?) or close peers or blood relations, just an abundance of mentors and benefactors, who are nearly all eventually implicated in the conspiracy. She was a music major at an unnamed college, but never plays, sings, or actively listens to music during the nine months of her story in the book. Out of three or four major plot twists at the novel's end, I saw a couple of them coming at least 150 pages in advance. I groaned out loud at this passage from page 108, spoken to the French Abbess of Montglane by Catherine the Great in 1791:
"I know the secret is older than the Moors, older than the Basques. Older, indeed, than the Druids. I must ask you, my friend, have you ever heard of a society of men who sometimes call themselves the Freemasons?"
On the whole, it's a fun read for those who like that sort of thing. The historical parts audaciously conscript an enormous range of famous figures, usually with some level of believability, and the modern parts churn out a bewildering array of heterogeneous clues before the solutions start to cohere. I'm not signing up for the sequel, though.
In the end, I really liked this book. It had quite a bit
The book starts strong--the classic cryptic fortune telling of doom, a stubborn genius heroine who pisses off the wrong boss, a few mysterious deaths, and a sexy Russian spy. And I hung in there through the melodramatic characterizations of the ever unrolling parade of players, even when she mixed in the Freemasons. (Gotta have the Freemasons.) But Catherine the Great AND Rousseau AND Voltaire AND Robespierre AND the painter Jacques-Louis David AND Napoleon Bonaparte AND Wordsworth AND Cassanova? Puh-leeze. It tries even this willing suspender of incredulity. I made it to page 392 before I strained my eyes from rolling them--and we hadn't even got to Sir Isaac Newton yet.
Unfortunately, this time it didn't work so well. The first half or so was a wild ride, smart and fun and fascinating, and I kept thinking this is what The DaVinci Code so very much wanted to be. But somehow somewhere in there I started to flinch every time I clicked a page over and saw a new chapter set in the 18th century. The 1970's portion still had me – but the tale of Mireille and her pantheon of the greats of France and America of the 1780's just kind of left me cold this time around. It was such a parade of 18th century notables… Even Ben Franklin and Alexander Hamilton got a mention. (Yes, I too now hear "Alexander Hamilton" sung to a certain tune.)
And the digressions within the jumps backward ("There’s a tale that goes with it", said someone, and I whimpered quietly) were painful.
It wasn't the writing – that was always solid and clear. Characterization was kind of magnificent; I mean, in one line Neville said more about Lily than most writers would be capable of in a full chapter ("Lily was the Josephine Baker of chess. She had everything but the ocelot and the bananas.") The only character who got somewhat short shrift was the 20th century first-person narrator, Cat; she didn't seem quite so well-rounded.
It was just that the story did not simply have a beginning, middle, and end in a straight line. It more resembles a Celtic knot, or one of those flourishes one of those 18th century notables might have made under their signature to (if I recall correctly) discourage forgery. Maybe it's because I don't often have the solid blocks of time to devote to a book that I did when I first read this, but it made me tired.
And it was just a bit frustrating that, with guns blazing all around them and bodies dropping right and left, Cat and Lily keep on trucking by themselves.
"I still think we should go to the police. After all, we have two bullet holes to prove our point."
"Never," cried Lily in agitation, "will I admit that I’m not up to solving this mystery on my own. Strategy is my middle name."
Argh.
It's all very dated, of course - or rather period, I suppose. This came long before 9/11, so the zipping about among countries was easier, and security at events and in buildings was much lighter. And a cell phone here and there would have made a huge difference in the more modern plot.
But I have to say, something I usually complain about, the Dread Recap, is skillfully avoided in this book. Katherine Neville is good at keeping the reader afloat in a vast and sometimes choppy sea of plot.
I'm not much of a chess player; I won a game once, but I'm pretty sure my opponent wasn't paying attention. But the trappings, the history of chess is wonderful to read about, and, happily, The Eight does not depend on a reader's prowess to work. And it does work. It really is everything the DaVinci Code longed and miserably failed to be.
Quote I want to see turned into a painting:
On the fourth of April in the year 782, a wondrous festival was held at the Oriental Palace at Aachen to honor the fortieth birthday of the great King Charlemagne. He had called forth all the nobles of his empire. The central court with its mosaic dome and tiered circular staircases and balconies was filled with imported palms and festooned with flower garlands. Harps and lutes were played in the large halls amid gold and silver lanterns. The courtiers, decked in purple, crimson, and gold, moved through a fairyland of jugglers, jesters, and puppet shows. Wild bears, lions, giraffes, and cages of doves were brought into the courtyard. All was merriment for weeks in anticipation of the king’s birthday. It needs a Pre-Raphaelite painter, I think.
I have to say I took great geeky pleasure in the etymologies peppered through the book, from the obvious (how did I forget "Vermont"?) to the huh! (The Rooks, or Castles, were called Rukhkh, the Arabic word for "chariot") and the "aha!" ("Islam" comes from the same root as "shalom"). (One more: "Venice was founded by the Phoenicians—whence we derive our name".) And the chapter heading quotes (there's a name for those, isn't there?) were terrific. ("Skeletons of mice are often to be found in coconuts, for it is easier to get in, slim and greedy, than to get out, appeased but fat." —Chess Is My Life: Viktor Korchnoi (Russian GM); "Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do." —Savielly Tartakover (Polish GM))
Note of worthless trivia: my high school French teacher christened me Mireille for her class. I hated it because no one (including me) could pronounce that "R". So this was kind of weird.
Something which was probably intended as comic relief, but which made me uncomfortable and then began to make me a little angry, was the way Lily's little dog Carioca was handled throughout. That poor little fuzzball was thrown, dropped, kicked, dunked, squashed, and lord knows what all else. I really hated it.
The usual disclaimer: I received this book via Netgalley for review. Thank you!
Another device that was overused were the numerous flashback scenes designed to give the reader the history behind the search for the mythic mystic Montglane Service, a chess set once created for Charlemagne. The main problem is the same story told so many times becomes annoying after a while. Neville becomes that teacher we all had at one point who insisted on you memorizing something through endless repetition. I’m left wondering what is so important about this tale that I need to memorize it.
The strongest points of this book are the rich descriptions Neville creates for us. You will have no trouble visualizing everything as it is taking place. The dialog also helps move the story along, but at times, the language becomes a little forced. This is not too objectionable as there are a number of characters from other countries speaking in English and the phrasing helps to remind us of that.
I tried to divorce myself from what I know of The Game, the chess game played with real people in search of mystic knowledge and the theme binding the two works together, when reading The Eight. Taken by itself, The Eight is entertaining and thought provoking, yet it is not worthy of being deemed an eternal classic. I found the flaws annoying enough that I had to pull this down to a three and a half star rating from a four star experience.
Having now read both books about this chess service and The Game, there is a theme that is voiced in both works: the game continues. I can’t help but wonder if there is a third book yet to come involving the Montglane Service. I hope I’m teasing you into reading The Fire and not spoiling it, but there are enough plot similarities between the two books already a part of this greater story that you can’t help but wonder if the pattern will not repeat itself at least one more time.
Not your traditional thriller genre read, but readers of that genre should find plenty to keep them entertained. If you like books with a mystical bent to them, read on. While not truly historical fiction, there are plenty of historical figures representing the literary, mathematical and political worlds of the past to keep followers of this genre on their toes. An above average novel that just misses the mark for a great read.
"OH NO," I said. Because I certainly did NOT love the Da Vinci
Nevertheless, I read this book; cover blurbs are not always correct. Unfortunately, in this case, it was absolutely correct. It was very similar to Dan Brown's writing, both in style and content.
If you are into unlikely and ridiculous conspiracy theories that don't stand up to a bit of logical thought, and have a lot of time to kill, go for it.
(My problem is that I really like novels that involve conspiracies - but I have absolutely no patience for conspiracy theories.)
The premise is that Catherine Velis, a computer expert at the top of her field (or so we are told - not ONCE in the VERY LONG book does she do anything, or even THINK in such a way that would indicate she knows anything about computers), is sent to Algeria on assignment. Her antique-dealing friend takes advantage of this to try to get her to acquire some rare chess pieces while she is there.
Meanwhile, back in the 18th century, two young novice nuns (yes, this is an excuse for some unnecessary but oddly understated trashiness) are asked by their abbess to participate in hiding the Very Same chess pieces, which everyone is out to get - because they are imbued with Magical Powers which will allow the owner of the whole chess set to Take Over the World.
Poorly written. Characters that seem to have their attributes assigned to them by dice roll. Historically inaccurate. Unnecessarily long. Trashy, but not trashy enough to be titillating. Unconvincing fantasy elements. Plot elements that don't stand up to any sort of analysis. Boring.
In 1790, the French Revolution has started and the Catholic nunneries are not refuges that they once were. Montglane Abbey has been the sanctuary of a deadly secret for over a thousand years, but now the secret must be moved and scattered to keep it out of the hands of the ruthless who would use it to gain more power. Mireille de Rémy takes a piece of this powerful chess set to Paris and becomes the focus a power struggle that takes the life of her best friend.
How the struggle for these pieces from an alchemical chess set transform the people who carry them, whether pawns or queens, makes for a gripping tale. I enjoyed most of the characters and the plot, but every so often, the author's noveau status shows in some poor word choice or too lengthy explanation. I especially grew tired of the phrase "but little did she know..." That is a construction that most novice authors manage to avoid.
Overall, if you like novels with strong female protagonists and quite a lot of historical background, but don't mind a strong dose of mysticism, you will enjoy this book.
Some books do come across as though they were meant for the big screen and this is definitely one of them, in fact, as Katherine Neville has produced a sequel, I wouldn't be surprised if this came soon....and was successful. I particulary imagined the boat scenes at the end with the New York skyline coming into sight as a great visual picture.
A rip-roaring yarn with intelligence, but a beach read nonetheless.
The story seemed like one that Dan Brown and Sandra Brown might have collaborated to create. It is a study of mysticism and mysterious formulas, treasure, clues and a wealth of historic personages wrapped in emotional relationships. A mysterious, ancient chess set is
Neville bounces back and forth from the 1790’s to the 1970’s without promoting a great deal of confusion. Her characterizations have depth, breadth and color. There are times where it appears she may have read a little too much Clive Cussler but the introduction of historic figures and preposterous chases is very entertaining. I’m not sure if there is an attempt to challenge the intellect but regardless, the book is a fun read.
I recommend the book and look forward to the sequel, "The Fire".
Admittedly, this isn't a genre I'm drawn to--but admittedly this one isn't well done--although I'd rate it considerably higher than The DaVinci Code because it isn't as historically ludicrous or as eye-bleeding in style. It's not strong writing wise though--not in the convoluted plot, one dimensional characters or pedestrian prose.
But I think what irritated me most is that this can't quite settle between genres. I love both urban and high fantasy, and have enjoyed works with touches of magical realism. The first depends on strong world-building and the second a magical prose and gift for metaphor. This one is just too implausible--and I say that as a fan of Harry Potter with witches and wizards playing games on flying broomsticks and various vampire tales. Maybe it's just I'm generally allergic to conspiracy scenarios. But this chess set is supposed to be both a scientific key and has an ability to possess those playing a game upon it. It just never gels for me somehow.
One element that felt a bit thin was the character of Catherine, who does seem to lack a history or life prior to the start of the novel. She doesn't seem to have any family and this isn't really explained or addressed. There was no 'eureka moment' at the end when her own personal story is revealed. I think this was a lost opportunity and wish the author had been able to weave this last strand into the overarching fabric of the story.
Catherine hasn’t ever paid much attention to chess, although she knows several competitive players, mainly a young woman she finds annoying. So
Who are the players? Who’s white, who’s black? What are they after? What’s the endgame they’re playing for? And why, suddenly, is Cat finding dead bodies strewn around New York?
The Game takes Catherine from New York to Algiers, following in the footsteps of a French Nun from 1792 as she searches for the pieces of a very special chess set, to find and protect a secret that’s threatened the world since Charlemagne.
Not just an exciting thriller, but with great characters beautifully drawn, exotic locales that spring to life, and puzzles galore.