ZBrush Character Sculpting: Volume 1

by Rafael Grassetti

Other authors3dtotal Publishing (Editor)
Paperback, 2012

Status

Gnomon Offsite Storage

Call number

COMPUTER GRAPHICS / Zbrush

Description

ZBrush has quickly become an integral part of the 3D industry, particularly when it comes to modeling characters. ZBrush Character Sculpting: Volume 1 explores the features and tools on offer in this groundbreaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. Drawing on the traditional roots of classical sculpture, this book also looks at how these time-honored teachings and techniques can be successfully applied to the 3D medium to create jaw-dropping sculpts fit for any portfolio. Featuring industry experts including Rafael Grassetti and Cédric Seaut, ZBrush Character Sculpting: Volume 1 is brimming with detailed character-based tutorials covering topics such as monsters, manimals, and fantasy creatures. This book also boasts a substantial series of inspirational galleries, ranging from turn-table shots of finished sculpts to a breakdown of subdivisions that show how detail can be steadily built into a model. Capped by a traditional image gallery, ZBrush Character Sculpting: Volume 1 contains a wealth of advice and knowledge that will benefit aspiring and veteran modelers alike.… (more)

Barcode

2792

Call number

COMPUTER GRAPHICS / Zbrush

Collection

Physical description

240 p.; 16 x 8.5 inches

ISBN

0955153085 / 9780955153082

UPC

884453288105

Publication

3dtotal Publishing (2012), Edition: 1st, 240 pages

Language

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