Status
Available
Call number
Description
Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts.
Call number
COMPUTER GRAPHICS / Zbrush
Additional Information
Companion disc NOT included.
Genres
Collection
Physical description
416 p.; 8 inches
ISBN
0470450266 / 9780470450260
Publication
Sybex (2010), Edition: 1, 416 pages