ZBrush Digital Sculpting Human Anatomy

by Scott Spencer

Paperback, 2010

Status

Available

Call number

COMPUTER GRAPHICS / Zbrush

Description

Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts.

Barcode

2801

Call number

COMPUTER GRAPHICS / Zbrush

Additional Information

Companion disc NOT included.

Collection

Physical description

416 p.; 8 inches

ISBN

0470450266 / 9780470450260

Publication

Sybex (2010), Edition: 1, 416 pages

Language

Page: 0.2427 seconds