Status
Available
Call number
Description
The third edition of this classic tutorial and reference on procedural texturing and modeling is thoroughly updated to meet the needs of today's 3D graphics professionals and students. New for this edition are chapters devoted to real-time issues, cellular texturing, geometric instancing, hardware acceleration, futuristic environments, and virtual universes. In addition, the familiar authoritative chapters on which readers have come to rely contain all-new material covering L-systems, particle systems, scene graphs, spot geometry, bump mapping, cloud modeling, and noise improvements. There are
Call number
COMPUTER GRAPHICS / Render-Man
Genres
Collection
Physical description
332 p.; 7.5 x 1 inches
ISBN
0122287606 / 9780122287602
Publication
Academic Press (1994), Edition: Bk&Disk, 332 pages