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2024-04-20 12:25 am
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The Hobbit: The Desolation of Smaug Chronicles: Art & Design
by
Weta
Hardcover, 2013
Tags
beasts
,
creatures
,
bears
,
pencil sketching
,
environment art
,
concept drawing
,
props
,
game pieces
,
woods
,
nature
,
fantasy
—
21 more
,
insects
,
elf
,
weapons
,
costume development
,
daggers
,
armor
,
staff
,
keys
,
stone
,
bow and arrow
,
architectural sketches
,
costume design
,
clothing
,
interior
,
dwarf
,
swords
,
creature design
,
orc
,
decorative objects
,
development
,
dragon
Collection
Your library
Series
The Hobbit Chronicles (3)
Barcode
4659
Status
Available
Call number
ART / Film & Video
Place Hold
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Halo: The Great Journey...The Art of Building Worlds
by
Titan Books
Hardcover, 2011
Tags
environment art
,
concept art
,
character art
,
character concept
,
character design
,
development
,
space
,
future
,
futuristic
,
architecture
,
buildings
—
12 more
,
worlds
,
spaceships
,
spacesuit
,
armor
,
weapons
,
aliens
,
alien design
,
vehicle
,
vehicle design
,
military
,
city
,
cityscapes
Collection
Your library
Barcode
4175
Status
Available
Call number
ART / Video Games
Place Hold
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Tempest: Geometries of Play
by
Prof. Judd Ethan Ruggill
Ebook, 2015
Tags
Open Education Resource
,
video games
,
atari
,
america
,
console
,
development
,
Open Access
,
OER
Collections
Open Access
,
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
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Understanding Video Games: The Essential Introduction
by
Simon Egenfeldt-Nielsen
Paperback, 2015
Tags
development
,
genres
,
1970s
,
Seventies
,
1980s
,
Eighties
,
1990s
,
Nineties
,
aesthetics
,
players
,
culture
—
5 more
,
storytelling
,
literary theory
,
edutainment
,
gamification
,
game industry
Collection
Your library
Barcode
3696
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
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