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Maya: Secrets of the Pros with CDROM
by
John Kundert-Gibbs
Paperback, 2002
Tags
dynamics
,
animation
,
texturing
,
preproduction
,
shapes
,
modeling
,
paint effects
,
motion capture
,
mocap
,
lip sync
,
trax editor
—
8 more
,
body simulations
,
postproduction
,
particle
,
GUI
,
lighting
,
shadows
,
rigging
,
rendering
Collection
Your library
Barcode
4915
Status
Available
Call number
COMPUTER GRAPHICS / Maya
Place Hold
Ask About This
The Complete Guide to Photorealism for Visual Effects, Visualization and Games: For Visual Effects, Visualization and Games
by
Eran Dinur
Paperback, 2021
Tags
uncanny valley
,
unreal
,
2D
,
3D
,
workflows
,
color
,
hue
,
saturation
,
dynamic range
,
lighting
,
particles
—
26 more
,
reflection
,
waves
,
scattering
,
refraction
,
daylight
,
perspective
,
water
,
haze
,
Purkinje Effect
,
shadows
,
metal
,
lens
,
flares
,
motion blur
,
rendering
,
PBR
,
occlusion
,
shading
,
texturing
,
bump map
,
image textures
,
baked-in
,
modeling
,
terrain
,
plant
,
CG elements
Collection
Your library
Barcode
4912
Status
Available
Call number
PHOTOGRAPHY / Techniques / Digital
Place Hold
Ask About This
Maya: Secrets of the Pros
by
John Kundert-Gibbs
Ebook, 2002
Tags
dynamics
,
animation
,
texturing
,
preproduction
,
shapes
,
modeling
,
paint effects
,
motion capture
,
mocap
,
lip sync
,
trax editor
—
8 more
,
body simulations
,
postproduction
,
particle
,
GUI
,
lighting
,
shadows
,
rigging
,
rendering
Collections
Open Access
,
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
Ask About This
Marmoset Toolbag
Website, 2022
Tags
industry
,
tech
,
software resources
,
texturing
,
tracing
,
raster
,
rendering
,
baking
,
shaders
,
character art
,
environment art
—
17 more
,
hard surface
,
lighting
,
guns
,
mech
,
weapon design
,
PBR
,
physically based rendering
,
Python
,
scripting
,
fabric
,
metal
,
armor
,
subsurface scattering
,
game ready assets
,
photogrammetry
,
Substance Designer
,
Hexels
Collection
Learning Resource Website
Status
Access Online
Call number
INDUSTRY RESOURCES / Manuals
Place Hold
Ask About This
Physically Based Rendering: From Theory to Implementation
by
Matt Pharr
Hardcover, 2016
Tags
programming
,
photorealistic
,
cameras
,
ray tracing
,
light distribution
,
PBR
,
rendering
,
render
,
subsurface scattering
,
surface
,
code
—
15 more
,
shapes
,
animation
,
transformations
,
radiometry
,
camera models
,
sampling
,
reflection models
,
texturing
,
materials
,
textures
,
volume scattering
,
light sources
,
monte carlo integration
,
light transport
,
Tushevskiy
Collection
Your library
Barcode
4349
Status
Available
Call number
COMPUTER GRAPHICS / Physically-Based Rendering
Place Hold
Ask About This
Learning Blender: A Hands-On Guide to Creating 3D Animated Characters (2nd Edition)
by
Oliver Villar
Paperback, 2017
Tags
render
,
rendering
,
workflow
,
modeling
,
texturing
,
shading
,
character
,
3D objects
,
animation
,
rigging
,
character rigging
—
9 more
,
keyframes
,
lighting
,
compositing
,
nodes
,
hair
,
fire
,
smoke
,
game engine
,
sculpting
Collection
Your library
Barcode
3960
Status
Checked out
Due 2024-02-23
Call number
COMPUTER GRAPHICS / Blender
Ask About This
The PBR Guide: A Handbook for Physically Based Rendering
by
Wes McDermott
Paperback, 2018
Tags
texturing
,
light ray
,
3D
,
surface scattering
,
reflection
,
Fresnel
,
conductors
,
insulators
,
metal
,
specular
,
glossiness
—
2 more
,
workflow
,
Substance Designer
Collection
Your library
Barcode
3829
Status
Available
Call number
COMPUTER GRAPHICS / Physically-Based Rendering
Place Hold
Ask About This
Blue Sky: The Art of Computer Animation
by
Peter Weishar
Paperback, 2002
Tags
ice age
,
bunny
,
modeling
,
rigging
,
3d layout
,
production
,
set design
,
texture
,
texturing
,
special effects
,
visual effects
—
14 more
,
vfx
,
hair
,
fur
,
animation
,
lighting
,
rendering
,
compositing
,
live action
,
render farm
,
character
,
alien
,
mammoth
,
sloth
,
saber toothed cat
Collection
Your library
Barcode
3727
Status
Available
Call number
ART / Animation
Place Hold
Ask About This
Animation from Pencils to Pixels: Classical Techniques for the Digital Animator
by
Tony White
Paperback, 2006
Tags
hero's journey
,
intellectual property
,
copyright
,
character design
,
compositing
,
financing
,
marketing
,
2d
,
distribution
,
production development
,
soundtrack
—
15 more
,
storyboarding
,
animatics
,
2D
,
peg bars
,
movement
,
vector
,
3D
,
polygons
,
primitives
,
character modeling
,
lighting
,
texturing
,
environment modeling
,
career
,
portfolio
Collection
Your library
Barcode
3638
Status
Available
Call number
ART / Animation
Place Hold
Ask About This
The Filmmaker's Guide to Visual Effects: The Art and Techniques of VFX for Directors, Producers, Editors and Cinematographers
by
Eran Dinur
Paperback, 2017
Tags
fix-it shots
,
screen inserts
,
rig removal
,
crowd tiling
,
crowd simulation
,
workflow
,
preproduction
,
rotoscoping
,
extraction. green screen
,
cinematography
,
2D
—
13 more
,
3D
,
previs
,
modeling
,
texturing
,
shading
,
rigging
,
motion capture
,
lighting
,
rendering
,
compositing
,
particle
,
storyboarding
,
post production
Collection
Your library
Barcode
3637
Status
Available
Call number
FILM / Direction & Production
Place Hold
Ask About This
3D Character Development Workshop: Rigging Fundamentals for Artists and Animators
by
Erik Van Horn
Paperback, 2018
Tags
modeling
,
character
,
texturing
,
skinning
,
facial
,
animation
,
storyboarding
,
UVs
,
Maya
,
video game design
Collection
Your library
Barcode
3619
Status
Available
Call number
COMPUTER GRAPHICS / General / Rigging
Place Hold
Ask About This
d'artiste Character Modeling 2: Digital Artists Master Class
by
Daniel P. Wade
Editor
Paperback, 2010
Tags
box modeling
,
high-poly workflow
,
low-poly workflow
,
rip
,
process
,
workflow
,
ZBrush
,
texturing
,
character creation
,
digital sculpting
,
character concept
—
13 more
,
photoshop
,
gears of war
,
armor
,
kit-bashing
,
topology
,
mesh
,
hair
,
texture
,
UV layout
,
wrinkles
,
folds
,
tutorials
,
creature design
Collection
Your library
Barcode
457
Status
Available
Call number
COMPUTER GRAPHICS / General
Place Hold
Ask About This
D'artiste - Character Modeling: Digital Artists Masterclass
by
Francisco A.; Blanche Cortina, Pascale; Stahlberg, Steven
Paperback, 2007
Tags
digital sculpting
,
face
,
hair
,
topology
,
skin
,
shading
,
tentacles
,
texturing
,
mermaid
,
creature modeling
Collection
Your library
Barcode
458
Status
Available
Call number
COMPUTER GRAPHICS / General
Place Hold
Ask About This
Beginner's Guide to Character Creation in Maya
by
Jahirul Amin
Paperback, 2015
Tags
MEL Scripting
,
Maya Embedded Language
,
bouncing ball
,
walking
,
Mudbox
,
pipeline
,
base mesh
,
UVs
,
texturing
,
shading
,
distortion
—
5 more
,
rigging
,
animation
,
lighting
,
rendering
,
modeling
Collection
Your library
Barcode
436
Status
Available
Call number
COMPUTER GRAPHICS / Maya
Place Hold
Ask About This
Secrets of Zbrush Experts: Tips, Techniques, and Insights for Users of All Abilities
by
Daryl Wise
Paperback, 2011
Tags
ZSphere
,
turntables
,
Transpose Master
,
UV Master
,
texturing
,
mesh tools
,
meshes
,
Photoshop
,
Multimap
Collection
Your library
Barcode
385
Status
Available
Call number
COMPUTER GRAPHICS / Zbrush
Place Hold
Ask About This
ZBrush Studio Projects: Realistic Game Characters
by
Ryan Kingslien
Paperback, 2011
Tags
digital sculpting
,
mesh
,
painting
,
texture
,
texturing
,
weapons
,
topology
,
polygons
,
UVs
,
Marmoset
,
posing
—
1 more
,
rendering
Collection
Your library
Barcode
304
Status
Available
Call number
COMPUTER GRAPHICS / Zbrush
Place Hold
Ask About This
3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting
by
Matt Chandler
Paperback, 2014
Tags
Tags: modeling
,
texturing
,
rigging
,
animating
,
lighting
,
Autodesk
,
UV maps
,
mapping
,
vehicles
,
character rigging
,
topology
—
7 more
,
blending
,
3D. FX
,
particles
,
hair
,
clothing
,
animation
,
compositing
Collection
Your library
Barcode
292
Status
Available
Call number
COMPUTER GRAPHICS / 3ds Max
Place Hold
Ask About This
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