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Performing for Motion Capture: A Guide for Practitioners
by
John Dower
Paperback, 2022
Tags
video games
,
cinematics
,
acting
,
animation
,
rotoscoping
,
biomechanics
,
directing
,
locomotion
,
facial capture
,
inertial capture
,
accelerometer
—
8 more
,
gyroscope
,
magnetometer
,
storytelling
,
line-of-sight
,
HTC Vive
,
Qualisys
,
mocap data pipeline
,
performance capture
Collection
Your library
Barcode
4754
Status
Available
Call number
FILM / Direction & Production
Place Hold
Ask About This
Reality Is Broken: Why Games Make Us Better and How They Can Change the World
by
Jane McGonigal
Ebook, 2011
Tags
alternate realities
,
engagement
,
depression
,
anxiety
,
avatars
,
World of Warcraft
,
MMORPG
,
collective intelligence
,
collaboration
,
Chess
,
community building
—
27 more
,
psychology
,
video games
,
entertainment
,
gamers
,
ARGs
,
alternate reality role-playing game
,
crowdsourcing
,
crowd games
,
heroic purpose
,
EVOKE
,
emotions
,
endorphins
,
cultural bias
,
Halo
,
human intelligence
,
leveling up
,
cognitive science
,
storytelling
,
massively single player
,
massive multiplayer online role-playing game
,
World Without Oil
,
post concussion syndrome
,
sociology
,
ambient sociability
,
introverts
,
teamwork
,
Tetris
Collections
Open Access
,
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
Ask About This
Imaginative Realism: How to Paint What Doesn't Exist
by
James Gurney
Paperback, 2009
Tags
archeology
,
people
,
dinosaurs
,
creatures
,
aliens
,
architecture
,
vehicles
,
silhouette
,
fantasy
,
chiaroscuro
,
shapewelding
—
29 more
,
counterchange
,
windmill
,
tracking
,
heatmap
,
spokewheeling
,
clustering
,
head
,
vignette. repose
,
action
,
repoussoir
,
cutaway
,
aerial
,
maps
,
video games
,
toy
,
texture
,
impasto
,
covers
,
theme park
,
orientalism
,
museum
,
zoo
,
mermaid
,
cyborg
,
waterfall
,
character
,
costume
,
wings
,
capes
Collection
Your library
Barcode
4435
Status
Available
Call number
ART / Technique / Painting
Place Hold
Ask About This
IMAGINE DESIGN CREATE: How Designers, Architects, and Engineers Are Changing Our World
by
Tom Wujec
Editor
Paperback, 2011
Tags
design
,
architecture
,
engineering
,
mechanics
,
interior design
,
video games
,
film
,
cinematography
Collection
Your library
Barcode
4353
Status
Gnomon Offsite Storage
Call number
DESIGN / Essays
Place Hold
Ask About This
Game Art: The Graphic Art of Computer Games
by
Leo Hartas
Paperback, 2003
Tags
2000s
,
1990s
,
1980s
,
classic games
,
video games
,
old games
,
pacman
,
arcade games
,
game design
,
platformers
,
shooters
—
1 more
,
first person shooters
Collection
Your library
Barcode
4249
Status
Available
Call number
COMPUTER GRAPHICS / General
Place Hold
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Silent Hill: The Terror Engine (Landmark Video Games)
by
Bernard Perron
Ebook, 2012
Tags
Open Education Resource
,
gameplay
,
horror
,
narrative structure
,
imagery
,
video games
,
survival
,
emotions
,
Open Access
,
OER
Collections
Open Access
,
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
Ask About This
Tempest: Geometries of Play
by
Prof. Judd Ethan Ruggill
Ebook, 2015
Tags
Open Education Resource
,
video games
,
atari
,
america
,
console
,
development
,
Open Access
,
OER
Collections
Open Access
,
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
Ask About This
The Lady of the Lake (The Witcher)
by
Andrzej Sapkowski
Paperback, 2017
Tags
fantasy
,
video games
,
spells
,
offsite
,
off-site
Collection
Your library
Series
The Witcher (7)
Barcode
4033
Status
Gnomon Offsite Storage
Call number
FICTION / Fantasy
Place Hold
Ask About This
The Tower of Swallows (The Witcher)
by
Andrzej Sapkowski
Paperback, 2016
Tags
fantasy
,
video games
,
spells
,
offsite
,
off-site
Collection
Your library
Series
The Witcher (6)
Barcode
4034
Status
Gnomon Offsite Storage
Call number
FICTION / Fantasy
Place Hold
Ask About This
Baptism of Fire (The Witcher)
by
Andrzej Sapkowski
Paperback, 2014
Tags
fantasy
,
video games
,
spells
,
offsite
,
off-site
Collection
Your library
Series
The Witcher (5)
Barcode
4035
Status
Gnomon Offsite Storage
Call number
FICTION / Fantasy
Place Hold
Ask About This
The Time of Contempt (The Witcher)
by
Andrzej Sapkowski
Paperback, 2013
Tags
fantasy
,
video games
,
spells
,
offsite
,
off-site
Collection
Your library
Series
The Witcher (4)
Barcode
4036
Status
Gnomon Offsite Storage
Call number
FICTION / Fantasy
Place Hold
Ask About This
The Last Wish: Introducing The Witcher
by
Andrzej Sapkowski
Paperback, 2008
Tags
sorcerers
,
video games
,
spells
,
offsite
,
off-site
,
fantasy
Collection
Your library
Series
The Witcher (1)
Barcode
4015
Status
Gnomon Offsite Storage
Call number
FICTION / Fantasy
Place Hold
Ask About This
Game Anim: Video Game Animation Explained
by
Jonathan Cooper
Paperback, 2019
Tags
video games
,
gameplay
,
cinematic
,
director
,
animator
,
principles
,
workflow
,
technical animation
,
facial
,
motion capture
,
demo reel
—
1 more
,
animation test
Collection
Your library
Barcode
3957
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
Ask About This
Journal of Gaming & Virtual Worlds
Journal (paper), 2009
Tags
Gone Home
,
Final Fantasy VII
,
role-playing
,
video games
,
avatar
,
second life
Collection
Your library
Barcode
3477
Status
In-Library Use Only
Call number
GAMES / Video & Electronic
Place Hold
Ask About This
Imaginative Realism: How to Paint What Doesn't Exist (James Gurney Art)
by
James Gurney
Paperback, 2009
Tags
archeology
,
people
,
dinosaurs
,
creatures
,
aliens
,
architecture
,
vehicles
,
silhouette
,
fantasy
,
chiaroscuro
,
shapewelding
—
29 more
,
counterchange
,
windmill
,
tracking
,
heatmap
,
spokewheeling
,
clustering
,
head
,
vignette. repose
,
action
,
repoussoir
,
cutaway
,
aerial
,
maps
,
video games
,
toy
,
texture
,
impasto
,
covers
,
theme park
,
orientalism
,
museum
,
zoo
,
mermaid
,
cyborg
,
waterfall
,
character
,
costume
,
wings
,
capes
Collection
Your library
Barcode
2886
Status
Available
Call number
ART / Technique / Painting
Place Hold
Ask About This
Robot Universe: Legendary Automatons and Androids from the Ancient World to the Distant Future
by
Ana Matronic
Hardcover, 2015
Tags
machines
,
fashion
,
video games
,
comics
,
music
,
prototype
,
transhumanist
Collection
Your library
Barcode
2881
Status
Available
Call number
SOCIAL SCIENCE / Popular Culture
Place Hold
Ask About This
The Art of Game Worlds
by
Dave Morris
Paperback, 2004
Tags
video games
,
landscapes
Collection
Your library
Barcode
2653
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
Ask About This
The Art of Game Characters
by
Leo Hartas
Paperback, 2005
Tags
video games
,
character design
Collection
Your library
Barcode
2652
Status
Available
Call number
ART / Video Games
Place Hold
Ask About This
Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More
by
Marc Taro Holmes
Paperback, 2016
Tags
animation
,
film
,
video games
,
art
,
ideation
,
anatomy
,
construction
,
illustration
Collection
Your library
Barcode
210
Status
Available
Call number
ART / Character Design
Place Hold
Ask About This
Robot Envy: Zenith
by
Dave Pasciuto
Hardcover, 2016
Tags
concept art
,
animation
,
film
,
video game
,
video games
Collection
Your library
Barcode
168
Status
Available
Call number
ART / Character Design
Place Hold
Ask About This
Acting for Animators
by
Ed Hooks
Ebook, 2017
Tags
emotion
,
empathy
,
action
,
scene
,
reacting
,
dialogue
,
force
,
form
,
references
,
pantomime
,
expression
—
5 more
,
comedy
,
farce
,
video games
,
performance capture
,
motion capture
Collection
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
Ask About This
Pixel Art for Game Developers
by
Daniel Silber
Ebook, 2016
Tags
software
,
GraphicsGale
,
free
,
Pro Motion
,
Pyxel Edit
,
Paint.NET
,
video games
,
game assets
Collection
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
Ask About This
Massive Black: Volume 2
by
Kemp Remillard
Paperback, 2013
Tags
games
,
video games
,
game art
,
game design
,
starhawk
,
dust: 514
,
infamous
,
infamous 2
,
red faction: armageddon
,
risen 2
,
ace combat
—
40 more
,
carco
,
home sony
,
silent hill : shattered memories
,
league of legends
,
transformers 2
,
transformers 3
,
GI joe
,
thor
,
battleship
,
advertising
,
pirates
,
character
,
concept art
,
design
,
armor
,
sci fi
,
science fiction
,
vehicle
,
guns
,
weapons
,
props
,
tanks
,
cyborg
,
astronauts
,
aliens
,
robots
,
city
,
cityscape
,
environment
,
stylized
,
3d
,
2d
,
model
,
models
,
modeling
,
mech
,
creature concept
,
vehicles
,
aircraft
,
airships
Collection
Your library
Barcode
1946
Status
Available
Call number
ART / Concept Art
Place Hold
Ask About This
Art of Midway: Before Pixels and Polygons
by
Stephan Martiniere
Paperback, 2007
Tags
mortal kombat
,
video games
,
game design
,
character design
,
characters
,
concept
,
concept art
,
martial arts
,
character turnaround
,
environment
,
gauntlet: seven sorrows
—
6 more
,
gauntlet
,
creature
,
bat
,
city
,
castle
,
the suffering
Collection
Your library
Barcode
1962
Status
Available
Call number
ART / Video Games
Place Hold
Ask About This
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