cation Date: July 18, 2014 A new pandemic - the perma effect - has taken over Earth of the near future. Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators. But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs. Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it - goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.
The characters are vivid and well developed. The virtual world feels cohesive and real, with glimpses of a much darker side showing through from time to time. The only downside I can see is that it might not appeal to true non-gamers. While I'm not hooked on MMOs I have played quite a few and I've been a gamer for far too many years so most of the terminology was familiar to me. That said, even if you aren't into games I think this is well worth checking out.