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"Magnificent! The best how-to manual ever published." -- Kevin Kelly, Cool Tools Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how to accentuate a character's facial muscles in order to form the emotion of disgust rather than the emotion of surprise.) And he does all of it in his inimitable voice and through his cartoon stand-in narrator, mixing dry humor and legitimate instruction. McCloud shows his reader how to master the human condition through word and image in a brilliantly minimalistic way. Both comic book devotees and the uninitiated will marvel at this journey into a once-underappreciated art form.… (more)
User reviews
Another thing that is refreshing about McCloud is that he
In a lot of ways, this book feels like an update of Understanding Comics, but with a greater mindfulness of the creator, and less for the pure history and development of the art. 'Making Comics' is an inspirational work which avoids treading the ground of other 'how to's, instead focusing on asking 'how might you'?
A couple of parts of the book didn't work so well for me. In the tools and techniques chapter I would like to have seen a bit more about process, scriptwriting, and comics industry roles. I also found the classification of the the various comics artists in the comics culture section a bit unrealistic and unhelpful.
Overall though, the book is full of great tips about how to improve the presentation of your story in comics format. A great read.
* Notably McCloud's earlier Flash-based effort at producing an online comic has aged far more than the Zot! online, which uses only graphical elements in a simple downward-scrolling web page. Online comics artists, beware of proprietary file formats for your creations!
He breaks it apart by reviewing storytelling, panels, use of words and dialogue, character designs, facial expression, and much more.
This book is a must-have for anyone