Return to Neveryon (Neveryon Series)

by Samuel R. Delany

Paperback, 1989

Status

Available

Call number

813.54

Publication

Grafton Books (1989), Paperback

Description

Slavery is outlawed, Nevèrÿon is free, and Gorgik the Liberator must revisit the mines for a final struggle where he himself was once a slave Alone in a deserted castle in the Nevèrÿon countryside, a great warrior and a young barbarian meet at midnight to tell each other tales from their intersecting lives. But are they really alone? And, if they aren't, what will it mean for Nevèrÿon . . . ? The three stories in this volume end Samuel R. Delany's Return to Nevèrÿon saga and cycle. But they are also its beginning--taking us back to the start of Gorgik's epic--although, from what we've learned from the others, even that has become an entirely new story, though not a word in it has been changed . . . This ebook features an illustrated biography of Samuel R. Delany including rare images from his early career.… (more)

User reviews

LibraryThing member paradoxosalpha
I have now completed my read of Samuel R. Delany's Nevèrÿon series in their first mass market paperback editions, which fostered an illusion for a couple of years that they were a "fantasy trilogy" in the publishing straight-jacket of the day. The fourth and actually final book was The Bridge of
Show More
Lost Desire--later re-titled Return to Nevèrÿon, which is also a name for the whole series. Like the previous volume Flight from Nevèrÿon, it is structured as three stories and a pseudo-scholarly appendix, but without the fictional/factual ambivalence of the third story in Flight.

The first and longest story is "The Game of Time and Pain," and among other things it sets forth a sort of supplementary origin tale for the series' axial character Gorgik the Liberator, whose early years were charted in the very first story of the whole series. Once himself a slave, Gorgik is now an accomplished minister of state who has attained his goal of the abolition of slavery, and most of this story is taken up with his reminiscences of his time as a slave in early adulthood, juxtaposed with his disorientation at returning to the scene of that slavery.

The second story "The Game of Rumor and Desire" is also structured around biographical reflection, although not in the voice of its central character. Despite a few references to people and places introduced earlier in the series, the immediate tale is concerned with an inconsequential and unsympathetic ruffian who has appeared nowhere else in the texts. The title is accurate, and the novella-length piece gives attention to the development of sexual fetishes and the navigation of affectional currents.

The final story of the entire decade-long Return to Nevèrÿon authorial project is the first story. It actually reprints in its unaltered entirety "The Tale of Gorgik" from the first volume Tales of Nevèrÿon. This fourth book would have been long enough without these sixty-two pages, so they are not mere "padding." Reading the first story again at the end supplies an assurance that the concerns and motifs of the larger series were present in it from its start, as passages take on an altered luster in light of the subsequent tales. Gorgik is described with many details that seem cribbed from Robert E. Howard's Conan, but at the last Delany is careful to point out that Gorgik is "a civilized man."

The appendix carries the fictional byline of scholar Leslie K. Steiner, and allows Delany to confess his authorial sources and intentions and to play with readings of his own texts in the form of friendly criticism from an imagined third party. A preliminary author's note in this volume suggests that for those "interested in the series as such" this appendix might be read at the beginning, and also expresses an intention for it to be set as a preface to the entire series. (I suppose it was in the later reissue.)

The period in which these books were written concludes during my own time as a college undergraduate, and their themes, theoretical preoccupations, and even textual allusions are largely ones that I first considered then. The nostalgic sense of "return" involved with heroic fantasy generally ("endlessly repeated pornographies of action and passion that, for all their violences, still manage to pander to an astonishingly untroubled acceptance of the personal and political status quo," 305) was thus doubly effective for me. As "Steiner" admonishes in the words of Ernst Bloch, "You can never go home, only go home again" (307).
Show Less

Language

Original publication date

1987

Physical description

352 p.; 6.9 inches

ISBN

0586202730 / 9780586202739
Page: 0.1458 seconds