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The fictional adventures of Tommy Taylor are the biggest publishing sensation of the still-young century. And now, years after the last volume, Tommy's creator Wilson Taylor, long missing and believed dead, is unleashing a brand-new Tommy Taylor book upon the world. There's just one problem: It's not a new Tommy Taylor book at all. Sinister forces have created a fake book in Wilson's name, a fraud designed to destroy his literary legacy and coax the reclusive author out of hiding so theycan destroy him once and for all. But they didn't count on Wilson's most powerful creation: his son, the real Tom Taylor. To unmask the truth about the new Tommy, Tom must confront some of the darkest secrets that surround him, from the hidden fateof his father to the secret origin of his closest friend to the true nature of his fictional alter ego. Will Tom be able to stop his doppelganger's return? Or will the publishing event of the decade lead to the end of time?… (more)
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Still, I’m rating this volume slightly lower than the previous two mainly for two reasons. The “pick-a-story” gimmick for Lizzie Hexam’s back story could have been good, but isn't really. There are literally only about three choices to be made by the reader and they end up following the same story line anyway. For about nine tenth of it you’re just reading a straight story with the pages out of order. Annoying. Also, Peter Gross’ artwork isn’t quite doing it for me. The frames often just seem a little empty. I would have liked a little more detail, I guess.
That being said, I can’t wait to see where this is going. No question about it, this is a series I’ll eagerly follow to the end.
I have review for vols 1 in msg and 2 (msg )but to recap the plot:
Imagine the
The characters are superb, the dialogue spot on, the art beautiful but it's also intelligent, original & playful. The world building is fascinating; where stories have power but the rules are murky, where there are secret cabals that may not even be real and the rebels fighting for their lives, fantastical alternate worlds, rabid fandom, conspiracy, murder, mayhem and mystery. It's all there and just enough of the world is shown to keep you at the edge of your seat.
Carey & Gross are still having fun with the idea too. This time round we get character back story as a choose your own adventure tale. It's not only fun it's brilliantly constructed to shade the story based what you decide and suddenly characters motivations are twisted with delightful ease.
I cannot recommend this series enough. I haven’t been as intrigued in a comic series for years and years and I have faith in Carey to pull it off too. It’s going to be a wild ride, don’t you want to get on board?
Review: Oh my goodness, this story is great. And, as much as I loved the first volume, I think it's actually getting better as it goes along. In this volume, we get more and more clues about what's really going on in Tom Taylor's world, and who he is, and what his father can do, and the powers of the cabal, etc. For the first time, I feel like I've got enough information to start piecing together my own theories about how the various aspects of this story fit together, but there's also enough nebulous areas that I know my theories are probably wrong... and the story thus far is put together well enough that I trust Carey enough that the final answers (if and when we get them) are going to be cooler than anything that I'd cooked up.
Apart from the big story elements in this volume, there were a lot of little things that I loved as well. The Harry Potter parallels are obvious, but this volume had some touches of His Dark Materials and other well-loved fantasy novels that I grinned whenever I recognized. The points made in Steven Hall's introduction about the power of stories were nicely phrased, and resonated throughout the rest of the volume. And, maybe best of all, one whole issue was written as a Choose-Your-Own-Adventure-style book that was basically a character study of Lizzie, and wound up being not only completely fascinating, but also engaging in a way that I don't normally get from graphic novels. 4.5 out of 5 stars.
Recommendation: Don't start anywhere but at the beginning, but this series should definitely appeal to Fables fans, and particularly to readers of Neil Gaiman, to whom the "power of stories" theme should be immediately familiar.
The choose-your-own adventure story in particular is brilliant.
Because apart from that misstep, this series continues to intrigue and bewilder, and I'm inclined to (re-)read some of its references.
"This is pacing myself. I took two swallows, didn't I?"
"Nonetheless, you court oblivion. And oblivion will not meet your needs. Please. Trust me in this."
This is the first volume that really comes into its own. The first two are really just
"So. We spill each other's blood. This is right. This is holy. And now it's my turn."
Easily compared with "Sandman", this story branches out towards epic characters and stories, blending
The story goes on, Tom/Tommy being hunted by different parties throughout different ages and tales. I shan't say more about the innards, but the story is definitely matured since volume one and is intricate. It's like getting to know the well-developed characters that make all of this come alive, which it most definitely does.
I continued to love this series. I like
I think this series is a must for any lover of books.