Status
Available
Call number
Series
Collections
Publication
Teaching Company (2008), Edition: 2nd Edition, DVD-ROM, 4 DVDs, 24 lectures, 30 minutes each, 124 pages guidebook
Description
Presents lectures (each 30 minutes in length) by Scott P. Stevens, Professor of Computer Information Systems and Management Science at James Madison University, based on his courses in game theory.
Language
Original language
English
Physical description
122 p.; 7.6 inches
ISBN
1598034839 / 9781598034837
Local notes
[01] The World of Game Theory [02] The Nature of the Game [03] The Real Life Chessboard: Sequential Games [04] Life's Little Games: The 2 x 2 Classic Games [05] Guessing Right: Simultaneous Move Games [06] Practical Applications of Game Theory [07] A Random Walk: Dealing with Chance Events [08] Pure Competition: Constant-Sum Games [09] Mixed Strategies and Nonzero-Sum Games [10] Threats, Promises, and Commitments [11] Credibility, Deterrence, and Compellence [12] Incomplete and Imperfect Information [13] Whom Can You Trust?: Signaling and Screening [14] Encouraging Productivity: Incentive Schemes [15] The Persistence of Memory: Repeated Games [16] Does This Stuff Really Work? [17] The Tragedy of the Commons [18] Games in Motion: Evolutionary Game Theory [19] Game Theory and Economics: Oligopolies [20] Voting: Determining the Will of the People [21] Auctions and the Winner's Curse [22] Bargaining and Cooperative Games [23] Game Theory and Business: Co-opetition [24] All the World's a Game