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Comic and Graphic Books. Fiction. HTML: NEW YORK TIMES bestselling author Neil Gaiman's transcendent series THE SANDMAN is often hailed as the definitive Vertigo title and one of the finest achievements in graphic storytelling. Gaiman created an unforgettable tale of the forces that exist beyond life and death by weaving ancient mythology, folklore and fairy tales with his own distinct narrative vision. A being that has existed since the beginning of the universe, Morpheus rules over the realm of dreams. In THE DOLL'S HOUSE, after a decades-long imprisonment, the Sandman has returned to find that a few dreams and nightmares have escaped to reality. Looking to recapture his lost possessions, Morpheus ventures to the human plane only to learn that a woman named Rose Walker has inadvertently become a dream vortex and threatens to rip apart his world. Now as Morpheus takes on the last escaped nightmare at a serial killers convention, the Lord of Dreams must mercilessly murder Rose or risk the destruction of his entire kingdom. Collects issues #9-16..… (more)
User reviews
I have a soft spot for “A doll’s house” because it introduces some of my favorite characters in the series. Gilbert, of course (making a place a character is so brilliant!). Hob, the man who decides he doesn’t want to die (and in the present is having huge moral guilt over his involvement in the slave trade in the 1600-eds.). The Corinthian, scariest of night-mares. And of course Despair, the one of the Endless that has always felt closest to my own heart – and who is in her own way just as gentle and loving as her big sister Death (if perhaps less perky).
One cool thing about re-reading something for, like the fourth time (this is also one of the volumes I’ve read the most), is how new stuff kind of rises to the top. Kind of like when you buy an album and have listened to it enough times, the hit singles aren’t the ones you like best anymore, but rather that weird mid-tempo track 11, you know? I still love the journey through time in “Men of good fortune”, or the scary humor of the Cereal convention. But with this re-read I found myself adoring Chantal and Zelda, and the gentle, simple love they seem to share behind all that goth weirdness. Or Rose’s diary at the end. It’s definitely not the last time I go exploring here.
I was hooked into this story right away, even the prologue and side story in the middle were fascinating as they both reveal small bits of Morpheus’ character. I am sure I missed many of the references but still I greatly enjoyed this volume. The verbal contention between Rose and Morpheus, and then again with Morpheus and his sibling, Desire, about “who are the dolls and who are the manipulators” is something I will carry away with me to ponder at leisure. I also love how all the obscure threads in the story eventually entwine into the whole and bring the reader a few AHA moments.
Brilliant yet violent, I felt this volume ran closer to horror than the first but there is much to recommend and very little, unless you can’t handle the violence, to the negative. I would have given this 5 stars but I can’t help but think there may be better ones yet to come. I can’t wait for Volume 3!
Considering the title's nod to the Ibsen play, it's not surprising that women's roles and making of your life what you will are issues at the forefront in this installment. It's still a fantasy/horror story, obviously, but gender roles are at the basis of almost every storyline. It's interesting that the story "Tales in the Sand" ends with a note that the women's story is told quite differently from the men's version - I would very much like to know how it differs.
One of my favorite characters in the series is introduced here: The raven, Matthew, who used to be human (he'll allude to this throughout the series), died while in the Dreamtime, and was offered and accepted resurrection by Dream. Like John Constantine, he hails from Alan Moore's Swamp Thing, where he is the rather unsavory Matthew Joseph Cable. As a Dream's raven, though, he's hilarious, irreverent, and fiercely loyal. Also, one of my favorite stories of the whole series is found in this installment: "Men of Good Fortune." I do have a special place in my heart for Dream when he shows some heart and his making a friend tugs at my heartstrings. Things do seem to work out better for everyone when Dream can make his own connections without Desire messing with him. This story also begins the Shakespeare storyline, which will come back in future installments in quite a clever way - we will find out what Dream and he talk about when they leave Hob.
Again, interspersed with the larger story are some quite hilarious moments, which are part of why this is one of my favorite series. Tell me a dark story and then throw in a bunch of jokes and I'm as happy as can be. For example, "Something Nasty in the Basement" is actually a proper name on the census Lucius is taking, The Three appear to Rose in a broom closet (brooms and witches, hmm), Hal/Dolly is lamenting in front of a poster for The Cure's "Boys Don't Cry," and the serial killers' "cereal" convention has a panel discussion on the topic "There is no sanity clause" (Santa Clause, get it?) - extra amusing when you consider that serial killers don't meet the criteria for an NGI plea (Not Guilty by reason of Insanity). That juxtapositioning of serious matter and complete irreverence makes me very happy.
The story of this
The four missing dreams take different paths, one nightmarishly inspiring an army of horrific imitators, two aspiring to elevate themselves to power, but dealing with the very smallest of arenas, and third simply trying to discover what it means to be human. In between is sandwiched the story of Hob, a man who simply refuses to die, and as a result becomes Dream's friend, probably Dream's only friend.
Eventually, the interference of the runaway dreams, the unique nature of Rose Walker herself, and the plotting of Dream's own relatives creates the crisis of the story. In the end, the sotyr turns out more or less happy, although several elements, such as the way Dream leaves the human attendees at the "Cereal" convention leaves much open to interpretation.
This, like the other volumes in the Sandman series, is Gaiman at his creepy best. One can see, in graphic novel form, the ideas that spurred him to create American Gods. Gaiman mixes the etheral world of the Dream realm with the harsh reality of the real world, and adds to it a raw edge of harsh evil even beyond that to create a truly memorable story.
The stories told in this arc are as haunting as dreams. There is the story of an old love of Dream's, Nada, and what became of her, set on the site of an ancient African city. One of my favorite is a side story about a man who has decided not to die, and who meets up with Dream for a drink every 100 years. I also love the fantastically creepy Cereal Convention, which appears to be a rather mundane fan convention, except all the participants are serial killers.
I really enjoy how atmospheric these comics are, how they make our mundane world seem like a place filled with hidden horrors and wonders. The boundaries between the Dreaming and our world are so thin that it seems like we can step right through.
When I first started writing this review, I was going to say that two of the issues included in this volume don’t really go well with the rest of the book, but then I realized that was nonsense. They both go very very well, “Tales in the Sand” and “Men of Good Fortune”, because they give you a really vivid sense of Dream’s mercilessness and isolation, and how both of those things can play into what’s going to happen in the rest of this volume. As well as what’s going to happen at the end of the series, which – hey – is pretty impressive.
Gilbert is such a wonderful part of The Doll’s House. I love Gilbert. I think it is so nice of Neil Gaiman to have given his fictional G.K. Chesterton the chance to really actually rescue a damsel in distress, which G.K. Chesterton seems to have greatly wanted to do. G.K. Chesterton charms me. I would say that G.K. Chesterton accounts for a higher percentage of the quotations in my commonplace book than any other author – funny how I don’t own a single thing he wrote. But he’s delightful here.
Still not the best, but Neil Gaiman is clearly finding his voice. The theme of storytelling that runs through the Sandman continues to be developed here. Neil Gaiman is always good with that theme.
Rose is looking for her younger brother, Jed, who she hasn't seen for many years. Jed, however, falls into the hands of the Corinthian, a serial-killer nightmare. The Corinthian is on his way to a serial-killer convention, and this is part of the volume is one of the reasons The Sandman is under the horror genre, as descriptions and depictions of the serial killers and the Corinthian are quite horrific.
Part four (The 13th issue), Men of Good Fortune, is an interesting deviation from the other chapters, as Dream meets a man in a tavern in the 14th century who tells his friends he won't ever die because he thinks everyone else does it to fit in with the norm. Dream then offers the man a meeting, 100 years from that night, at the same bar. This continues for many meetings, each a century apart, and shows an interesting transition and growth in the man - and growth in the Sandman at the end.
The Doll's House, though, is a great, fairly self-contained introduction to many of our
Dream's story continues in this second compilation of comics by Neil Gaiman, the master of dark tales. Dream, Morpheus, Sandman (the endless have many names) finds himself pitted against the machinations of his younger sibling, Desire. An
As dark and twisty as you'd expect from Gaiman -- this collection is sure to please.
This is the volume where you can start to see and feel the genius of Sandman. The world starts to unfurl and let you in, we meet more of the Endless; the fabulous Desire and the beautifully, ugly Despair. Iconic ideas and fantastic shorts
It starts* with a wonderful rhythmic pastiche of African aural storytelling not only heartfelt but questioning the nature of stories and their tellers before introducing us to a mystery created without you noticing in the 1st volume. The art is much better here too, take the tale of Hob Gadling as he lives through the ages, each time beautifully drawn and lovingly researched or take Desires unimaginable large fortress or the Corinthians nightmarish eyes. This is a comic brimming with ideas in both words and images. It is a joy to read and to whet one's appetite in anticipation.
Highly recommend.
*depending on printing
IN THIS VOLUME
From the Endless: Dream | Death | Desire & Despair | cameo by Destiny
From Dreamtime / Supernatural: The Corinthian | Brute & Glob | Fiddler's Green (Gilbert) | Lucien | Witches (Three-In-One)
From DC: Fury & Silver Scarab (Sandman) | Matthew | cameo by Constantine
//
Gaiman smuggles a new story into his introduction to the collected edition, Destiny's dramatic monologue a précis of Volume 1.
In Volume 2, Gaiman dilates his storytelling lens in 2 vital ways:
● In loosing four members from the Dreaming, we get new glimpses into how things work. Brute & Glob attempt to re-create the Dreaming, operating within Jed's solitary unconscious (and a traumatized prepubescent's, at that). The Corinthian, deliberately or not, inspires copycat behaviour by other humans, operating entirely outside the Dreaming. The efforts of Fiddler's Green are opaque until the very end, but prove no less insightful.
● In setting up a confrontation between Morpheus and the Vortex, we begin to see that the Dreaming is grounded in an integrated world of all human dreams --Jung's collective unconscious. The Dreaming lacks a vital integrity when either isolated (like Jed's) or collapsed (like the Vortex).
And, Gaiman deepens his storytelling with layering and skeined plotlines, accomplished particularly through allusions --to myth, to DC storylines. This layering effectively adds depth and nuance not usually present in genre novels, whether the graphic or plaintext variety.
If Volume 1 concerns human attempts to wield power over Dream, Volume 2 treats of entities of Dream attempting to wield power over humans. Neither scenario is good for us humans --nor, it would seem, for supernatural beings.
Gaiman suggests Nightmares should not merely frighten: fear teaches, or is merely cruel, and dreams are nothing when only cruel. Though we have seen it thus far primarily in the sideline stories, dreams are more than Nightmare, too. I suspect that vein is to be mined in later volumes.
//
"The Story So Far"
(concerning Morpheus and his abduction)
Destiny relates the high points (with instructive commentary) of Volume 1. Endless revealed to be not Gods (who die when followers dwindle: Leiber?), but permanent anthropomorphized cosmological principles.
"The Sound of Her Wings"
(concerning Morpheus's role as one of the Endless)
In my edition, reprint of the identical story which closed Volume 1.
"Tales in the Sand"
(an interlude, concerning the force & limits of storytelling)
Sideline plot, a coming of age rite which relays a story about breaking the rules and serves as analogue for the reader.
"The Doll’s House"
(concerning Rose Walker and her family, and their place in Dreaming)
Rose is named as a Vortex, and the Three-in-One make a cameo appearance, this time as typecast witches.
"Moving In"
(concerning the inhabitants of a house, a mirror twin of the one in Unity's room)
Introduces Matthew, and four rogue denizens of Dreaming: Fiddler's Green, Brute & Glob, and the Corinthian. Fiddler's Green, a place imagined by humans, is here a character taking the persona of G.K. Chesterton: a visual pun on genius loci. The first appearance of Morpheus's tools since their recovery: here, his helm.
"Playing House"
(concerning Jed Walker)
Background: the threat & solace of Dream for the individual; Dream requisite to healthy human life. Hector (Silver Scarab) & a pregnant Lyta (Fury) are distorted by Brute & Glob to serve as the Sandman in Jed's isolated Dream. Brute & Glob use some form of Morpheus's dream sand. Morpheus reconnects Jed's Dream to the True Dreaming and punishes Brute & Glob, while laying claim to Lyta's unborn child.
"Men of Good Fortune"
(an interlude, concerning long-distance relationship)
Sideline plot, Morpheus persuades Death to grant immortality upon a roustabout, initially a joke only to be surprised at the difference empathy makes for friendship. Morpheus meets Shakespeare, leading to a story in Volume 3, and with Lady Johanna, looking back to a story in Volume 1.
"Collectors"
(concerning the Serial Killers convention)
Serial killers, despite their sociopathic behaviour and psychopathic beliefs, are recognisably human as demonstrated by their sociability, individuation, group affiliation, social affirmation, devotion to craft. Evidently theirs is a cautionary tale on the influence of guiding dreams. (Note only the Corinthian is a Nightmare; yet outwardly indistinguishable --apart from the eyes-- from human serial killers, when operating outside of Dreamtime.)
"Into the Night"
"Lost Hearts"
(concerning the Vortex and the rules of Dreamtime)
Fiddler's Green, originally a place dreamt up by humans, here is a place dreaming of what it's like to be human. Among Morpheus's Nightmares, only Gilbert attempted to do something important with his dream power, and only Gilbert goes unpunished. Morpheus confronts Desire on the trap set for him: to kill Rose would have been to kill a member of the Family, since she was sired by Despair.
The underlying story of this graphic novel is a girl name Rose is the vortex of her era. If she remains alive, the world will be destroyed. It is the only time Dream can take a human life and he intends to do it.
My favorite stories, "Tales in the Sand" and "Men of Good Fortune", were actually the two that had the least to do with the main plot of the book. Rather, they offered a glimpse into the past of Dream. They showed Dream's desire for companionship and the loneliness he must suffer. I was touched emotionally by those stories more than any other. The other stories were good but they focused more on Rose and, in comparison to Dream, Rose's life is so ordinary that I couldn't help but be more drawn to Dream's mysteriousness.
While this volume doesn't meet the standards set by the first in the series, it's still terrific and it still held me in thrall all the way through. Highly recommended.
Ask me to choose a favourite SANDMAN volume and you'll place me in a tricky position indeed, but I think this one might be it. As is the case with Preludes and Nocturnes, it's a
The book can be read as a stand-alone, but it nevertheless adds a great deal to the whole SANDMAN mythos. We've already met Death, and we've heard mention of Destiny; now we meet Desire and Despair, two more of Dream's siblings. We also hear mention of Delirium and the mysterious, as-of-yet-unnamed "prodigal." Some events from the first volume play a role in this one, and we begin to get a feel for the ways in which all these stories are interconnected. I'm leery of saying too much for fear of letting spoilers slip, but you'll want to pay close attention to what's going on here. Look at how Dream is characterized, and consider which characters from the first volume have made repeat appearances here. Consider the exchanges between Desire and Despair, and between Desire and Dream. There's some great stuff going on here, and it astounds me that Gaiman, over the course of SANDMAN's eight-year run, managed to weave all these little bits and pieces into such a rich, meaningful tale.
Highly recommended. You'll probably want to start with Preludes and Nocturnes, but it's not absolutely necessary.
Stories unfurl within stories. Characters from the past re-enter the action in ways that redefine their roles in previous episodes.
Perhaps my favorite story is what seems to be a minor interlude -- the tale of Robert Gadling, a man 'too smart' for death, whose tavern boast in 1389 is overheard by Death herself. He is granted a reprieve from both dying & aging, and becomes, perhaps, the first mortal to befriend an Endless. We will see him again.
I will read all of these. I love the dark twistedness of it.
Already the first part, which is not entirely relevant to the story, adds so much, while it shows how people from a different culture perceive the Sandman. How they find him as creature that resembles them in appearance, which shows us a thing which we have always known, and that is that humans create their gods in their image, and if cows had gods, they would have been cow shaped and so on.
The Sandman has captured me at the first book already (where John Constantine makes a guest visit, btw), there's just something sexy about him.
A particularly nice story is the one about the man he meets every hundred years.
I am definitely going to buy the rest of the books. The graphic design is genius, and I already gave my compliments for the text.
12.3.07