The Hexarchate Stories: 3

by Yoon Ha Lee

Paperback, 2019

Status

Available

Publication

REBCA (2019), Edition: 01, 400 pages

Description

The essential short story collection set in the universe of Ninefox Gambit. An ex-Kel art thief has to save the world from a galaxy-shattering prototype weapon... A general outnumbered eight-to-one must outsmart his opponent... A renegade returns from seclusion to bury an old comrade... From the incredible imagination of Hugo- and Arthur C. Clarke-nominated author Yoon Ha Lee comes a collection of stories set in the world of the best-selling Ninefox Gambit. Showcasing Lee's extraordinary imagination, this collection takes you to the very beginnings of the hexarchate's history and reveals new never-before-seen stories.

User reviews

LibraryThing member Stevil2001
This is a collection of stories set in the world of Lee's Machineries of Empire series (Ninefox Gambit, et al.), some previously published, several original to this collection. They kind of fall into four broad categories.

First, there are general scene-setting stories, pieces that aren't stories,
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really, but fragments of worldbuilding: "How the Andan Court," "Seven Views of the Liozh Entrance Exam," "Calendrical Rot." What you think of these will depend on what you think of the world of the series I suspect; I thought they were more curious than anything else, though I wish "Calendrical Rot" had served its original purpose as prologue to Ninefox, as maybe I would have understood that book more quickly.

Then there are prequel stories about the main characters of Ninefox Gambit, Shuos Jedao and Kel Cheris. These range from being just a couple pages to being full novelettes, and the Jedao ones go from the night he was conceived, through his childhood, up to key moments in his military career. Frustratingly, they are almost but not quite in chronological order. How interesting you find these will probably depend on how interested you are in Jedao. I'm not sure that learning he had a pet cat did a whole lot for me, but rereading "Extracurricular Activities" was fun, and "The Battle of Candle Arc" was the most straightforward explanation of calendrical warfare the series has ever provided. I would have liked more Cheris stories than the two we got, and honestly, I don't find Jedao terribly interesting. Give me some Kel Brezan prequels! I did really enjoy the Cheris story "Birthdays," which gives some insight into how the Hexarchate's calendar affects people's day-to-day lives.

Third, there are a few follow-ups to the original trilogy. A flash piece about Kel Brezan going to an aquarium; "Gamer's End," a second-person story about someone being trained by Jedao; and "Glass Cannon," a novella about Jedao's reunion with Cheris after the events of Revenant Gun. I wish the chronological placement of "Gamer's End" was clearer-- I couldn't figure out where it could possibly fit until I looked it up on-line after reading-- and the twist is kind of obvious. "Glass Cannon" is the longest story in the whole book, and it's an enjoyable high-stakes action piece with good character work and big implications for the future of this universe... should Lee ever choose to return to it.

Finally, there's a single story (the first in the book) that doesn't directly relate to the original trilogy, "The Chameleon's Gloves." I found this disappointing, and for a reason that relates to what makes some other of Lee's stories disappointing. "Chameleon's Gloves" sets up an interesting idea, that of a "haptic chameleon" who can perfectly imitate others' body language... but then tells a generic Star Wars-ish story where a wisecracking duo has to dispose of a gigantic superweapon, barely making use of its own concept. "Extracurricular Activities" is similar, mentioning its antagonists have a unique understanding of reality... but then telling a pretty straightforward (if enjoyable) caper story where the sfnal elements feel irrelevant. Most of the shorter pieces here are only nominally sf. Lee comes up with great worlds and great concepts, but I feel like the stories he tells make inadequate use of those worlds and concepts except as backdrop. I want the stories and concepts and plot twists to rise out of the sfnal stuff, but it doesn't consistently happen; one of the things that makes "Battle of Candle Arc" enjoyable is that it's the one Machineries of Empire space combat story where the fact that calendrical warfare is about the calendar actually feels relevant, instead of being flavor.

Anyway, this all makes it seem like I didn't like the book, but I actually did. In short form, Lee's writing is usually breezy fun, and the details of the worldbuilding are enjoyable to read about. The world of the Hexarchate is complicated and feels real, and has some interesting sfnal things to say about imperialism and oppression (it's not enough that we rule you, but you must think as we do). I would like to reread Ninefox Gambit now and see if it goes better for me than the first time.
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LibraryThing member rivkat
Mostly short stories about Jedao and Cheris’s younger lives, but a final longer story about their unwilling reunion which was very satisfying (and Jedao’s not quite human nature is more fully elaborated in fairly yucky ways).
LibraryThing member Dokfintong
You will want this book

Yoon Ha Lee calls several of these stories "gimmick flash" stories. Gimmick flash stories are short and revolve around some specific idea (the gimmick). Mr. Lee explains that he makes money (or at least he used to) by writing them on demand for paying clients. Cool.

All the
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stories here fit directly into the Hexarchate universe but they occur at different times. Most are about Jadeo.

I liked some of them very much, and enjoyed the rest. For followers of Yoon Ha Lee, this collection is a must have.

I received a review copy of "Hexarchate Stories: Machineries of Empire" by Yoon Ha Lee from Rebellion through NetGalley.com.
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LibraryThing member macha
brilliant short stories, some only a few pages long, a few novella length, filling out the world of the trilogy Machineries of Empire that begins with Ninefox Gambit. where the trilogy is dense and techy, these are mostly about Jedao, and they feel both casual and personal. absolutely essential for
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anyone interested in the series, or in the very complicated character at the center of it, and in style a revelation.
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LibraryThing member jakecasella
Collection set throughout the same universe as Ninefox Gambit, mostly following those characters. I really loved that this collection was able to play up the gentle & quotidian sides of that series, which are present but buried under a lot of plot, surreality, and violence in those books. I was
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weirdly turned off by the book's actual structure, which put the author commentary directly after each story. Definitely not recommended as an entryway into Lee's work.
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LibraryThing member greeniezona
The Machineries of Empire trilogy is one of my favorite science fiction trilogies ever, so of course I was excited to get some more stories in this universe! Especially because I've always felt that one of the strengths of these books was the way that seemingly small quirks of "minor" characters
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were both deeply interesting and plot relevant.

The filling in of details was fun here, and getting to spend more time with and better understand Jedao was lovely, even when it was also painful. I loved the little author's notes at the end of each story. It's great to get glimpses into how Lee's brain works.

The final story is actually a full-on novella: "The Glass Cannon" is a post-trilogy story that, while the trilogy had a satisfying conclusion, still manages to find some some loose ends and makes some interesting things with them.

I love these characters so much, and I am delighted that Lee is still playing with them -- and sharing them with us!
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Awards

Locus Award (Finalist — Collection — 2020)

Language

Original language

English

Original publication date

2019-06-25

Physical description

7.81 inches

ISBN

1781085641 / 9781781085646
Page: 0.6837 seconds