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The third book in New York Times-bestselling author Tad Williams's cyberpunk fantasy series * "Tad Williams is the brightest and best of the fantasists." ―Neil Gaiman, author of American Gods "The Grail Brotherhood has built the most powerful, sophisticated simulation network imaginable. At the same time, they have manipulated and injured the minds of thousands of children." This proclamation from the mysterious Mr. Sellars confirmed what Renie Sulaweyo had feared to be true when she first broke into the Otherland network in a desperate search for the cause of her brother Stephen's deathlike coma. Now Renie, the Bushman !Xabbu, and their companions find themselves navigating a treacherous and ever-changing course―from a strangely unfinished land, to a seemingly endless labyrinthine House―pursuing a sociopathic killer who has stolen one of their group. To Renie's despair she is no closer to uncovering the secrets which could help save Stephen's life, and now it appears that something may be very wrong with the Otherland network itself. As Paul Jonas, Orlando, Renie and the rest strive to reach Priam's Walls, in the heart of Troy, they know that their quest is running perilously short of time. For the Grail Brotherhood has finally set the date for the Ceremony when they will make their bid for the immortality, and thereby seal the fate of Earth's children forever. But before Renie and her allies can hope to stop the Brotherhood, they must first solve the mysteries of Otherland itself, and confront its darkest secret―an entity known only as the Other.… (more)
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An overly simplified summation of a very complicated plot:
Children around the world are being lost to unexplained comas, including Renie Sulaweyo's baby brother, Stephen. Researching
Which brings us to book three:
Renie, Orlando, Jonas and their companions are still adrift in the seemingly endless simulations that compose the Otherland. The members of this mismatched group, fractured early on in the series, are braving many obstacles as they try to find their lost friends. During the course of their misadventures each are summoned to "Priam's Walls" by a mysterious woman who is somehow part of the system in which they're trapped. In their quest to reunite the group and reach their destination they encounter a re-created Ancient Egypt that is alive with warring gods, an entire world that exists in a giant house, and even Homeric Troy. Will our heroes be strong enough to survive and make a stand against the Brotherhood?
My take:
I absolutely love complex world building and juicy make believe. Tad Williams gives me all of that and then some. I will admit to being slightly bogged down about halfway through this tome. There are so many characters and plot lines that my brain needed a breather. But once I came back to it I was instantly hooked again. This tetrology is for those who love epic science fiction* and revel in richly detailed narration. If you prefer a short and sweet novella don't touch this series with a 10-foot pole. You've been warned.
*Is epic science fiction a genre? If not, it should be.
I haven't been reading the series straight through, which is somewhat unfortunate since I forget many of the details from one book to the next. Luckily, Williams as included a synopsis for each of the previous two books, Otherland: City of Golden Shadow and Otherland: River of Blue Fire. (The synopsis of Otherland: City of Golden Shadow is the same one he used in the second book, except that it is missing a paragraph.) While I still feel I'm missing out on quite a bit of the detail (which really is very understandable sine these books are huge in several ways) they do provide adequate summaries which make it much easier to jump back into the story after a break.
While many of the simulated worlds in the previous books were literary references that I could recognize (Wonderland, Oz, and War of the Worlds for example) I was not particularly familiar with those featured in this book beyond the Ancient Greek classics of Homer--The Oddessy and The Illiad. There is even a brief appearance of Virgil's Aeneid (an accidental theme in my reading recently). The other simulation worlds were extraordinarily creative and were quite a bit of fun.
In some ways, this book seemed to drag on--I noticed its length much more than I did the first two books, and I didn't find it quite as engaging either. It is very much a "middle" book, and seeing as it is the second one at that, execution is particularly tricky. I did begin to wonder about the point of it all but happily, by the end of the book, the multitudinous story-lines at least begin to coincide. Certainly not all of them, but enough that things start to pull together nicely. Many, many questions still remain to be resolved but answer are beginning to be hinted at.
Experiments in Reading
Tad Williams has a talent for sucking you into his stories so that you read
Otherland is a slight departure from his previous (and later) fantasies. Primarily science fiction, this story deals with a not so distant future when the Internet can be experienced via virtual reality. When children begin to fall into comas, trapped in VR, our story begins. But it is also the story of a mysterious man who is also trapped within the virtual world of the 'net. With multiple storylines that interweave and tangle, Otherland delivers a fully realized world that is a pleasure to experience.