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Fantasy. Fiction. HTML:�??Fantasy as it ought to be written . . . Robin Hobb�??s books are diamonds in a sea of zircons.�?��??George R. R. Martin For fifteen years FitzChivalry Farseer has lived in self-imposed exile, assumed to be dead by almost all who once cared about him. But now, into his isolated life, visitors begin to arrive: Fitz�??s mentor from his assassin days; a hedge-witch who foresees the return of a long-lost love; and the Fool, the former White Prophet, who beckons Fitz to fulfill his destiny. Then comes the summons he cannot ignore. Prince Dutiful, the young heir to the Farseer throne, has vanished. Fitz, possessed of magical skills both royal and profane, is the only one who can retrieve him in time for his betrothal ceremony, thus sparing the Six Duchies profound political embarrassment . . . or worse. But even Fitz does not suspect the web of treachery that awaits him�??or how his loyalties will be tested to the breaking point. Praise for Robin Hobb and Fool�??s Errand �??[Robin] Hobb has created a world brimming with detail and complexity [and] once again proves herself a full master of the epic fantasy.�?��??Tulsa World �??Splendid . . . Despite some truly wrenching twists, there is a welcome sense of new begi… (more)
User reviews
It was pretty obvious that it continued a previous story: but this made for a deep, layered background that was revealed bit-by-bit without blatant summary/exposition, and not in a linear way. In fact, I enjoyed this aspect a lot: I do prefer being fed tidbits and having to piece them together myself rather than having it all laid out for me like See Spot Run.
A very satisfying read, and I will definitely look for the continuation of this series. Then I may go back and read the previous trilogy. (I don't mind that I already know "what happens": but I like the characters as they are now, and I might like them less as younger people.)
SPOILER SECTION BELOW: and I do mean it, don't read it if you haven't read the book yet. It's only gossip anyway, and unlikely to affect anybody's decision to read the book or not.
...I was smitten by the Fool from his first appearance. That's when the book changes from pleasant retirement story to Sensawunda Fantasy. And then I spent the rest of the book wanting him and Fitz/Tom to fall into bed together. Which is peculiar because I'm not generally given to slash: in fact, I think it's the first time I've ever done this "seriously", as opposed to "wouldn't it be funny if...?" I do believe that the author is teasing readers about it, seriously. Alas, by the end of the book this outcome seems unlikely (even in later books). But wouldn't it be great? :-)
Fool's Errand is the first in Robin Hobb's Tawny Man trilogy. The story picks up 15 years after events in The Farseer Trilogy. The story is a slow build told from Fitz's first person point of view. Unlike other authors that beat readers over the head with reminders of what happened in previous books, Hobb works the high points in a way that flows naturally with the story while also filling us in on what happened to Fitz and Nighteyes in the years between stories. We are caught up on his current life and the new persona Fitz has adopted, Tom Badgerlock, and find he has been raising a boy, whom he loves like a son. Fitz has more than earned his rest and yet it is time for him to re-enter the world as it is his blend of abilities and skills that make him the one person uniquely qualified to find the prince.
As always, Robin Hobb is a master storyteller. Her characters are utterly believable. They are flawed and act on motivations based on their world view. They make mistakes and suffer the consequences. Fitz is the both the same and different. He's older and a tad wiser now though elements of the lovable boy we watched grow up are still there. His bond with Nighteyes has deepened and he understands the Wit much better now. Nighteyes, too, is starting to feel his age. He's no longer the young pup he used to be and has lived much longer than the average wolf. The Fool is back and a joy to read. We gain more insight into his background and his interactions with the other characters is phenomenal. Yet that bit of mystery around the Fool remains.
The plot, while initially simple, has a lot of twists and turns. Just as you think you understand where things are going, events twist and then twist again. The pacing is well done. The slow build pays off well with a climax that will keep you reading long into the night. All lose ends are nicely tied up in the end. I know this is just the first book in a trilogy but it could almost be read stand alone.
I laughed. I cried. I was swept away to far lands and completely immersed in the characters, the world and their story. Highly recommended.
Again, I picked this up because of my relationship with Fitz. I still like the Fool & Nighteyes. I am compelled to see Fitz struggle with his overly complex relationships with everyone. Can't wait to see how the story unravels. I was absolutely rocked by the situation with Nighteyes at the end - I can only imagine how that twist bodes for the remainder of the story.
I'm glad the Prince returned willingly to Buck and will await how that develops.
This trilogy promises to reveal more about the Wit and the Skill, as well as
Background (Big Spoilers for the Farseer Series - Skip to Evaluation for NO Spoilers)
Fitz was born out of wedlock to Chivalry Farseer, the King-in-Waiting of the Six Duchies. At age six, Fitz was taken away from his mother by his grandfather and handed over to Verity, Chivalry’s brother, at Buckkeep Fortress.
With Fitz's existence known, Chivalry was forced as a point of honor to abdicate his right to the throne and to leave Buckkeep. Fitz’s care was given by Verity in part to Burrich, the Stablemaster of Buckkeep and Chivalry’s right-hand man. A third brother, Regal, was jealous of Chivalry and Verity, and when Fitz came, Regal began to hate Fitz the most of all of them. Regal resolved to get rid of all three of them so he could rule after the death of their father, King Shrewd.
The others ignored Regal, because the Six Duchies had bigger (or so they thought) problems. They were being besieged by pirates from the Outislands, who traveled in distinctive red ships, raiding the shores and stealing the wealth of the Six Duchies. Then the Outislanders began kidnapping villagers and by some unknown process returning them as zombie-like monsters. Because this practice began with the village of Forge, such people, no matter their origin, were ever after known as “Forged.”
People who were Forged could not even be detected by the Skill. This was magic common to those in the Farseer line enabling a person to reach out to another’s mind, no matter how distant, and know that person’s thoughts. If the other person were Skilled also, the two could even communicate through mind-speak, and if one had evil intent, he or she could control or even kill the other person via the Skill.
Some people also had a magic called the Wit. This was the ability to form a special, and mutual, bond with an animal. Fitz was witted, and had such a bond with the wolf, Nighteyes.
As The Farseer Series ends, the Outislanders have been defeated, and Chivalry, Verity, and Shrewd are gone. Verity’s Queen Kettricken now rules Buckkeep and has a son who is heir to Verity, Prince Dutiful. Chade has come out of hiding to be the Queen’s counselor. Burrich and Molly, thinking Fitz dead, have married. Fitz lives as a hermit in an isolated cottage outside Buck with his wolf Nighteyes and with the young boy Hap brought to him by the minstrel Starling. During the day, Fitz still wrestles with being drawn to the Skill, and at night, he dreams of dragons.
Specifics for Fool's Errand (or skip to Non-Spoilery Overall Evaluation)
This story picks up fifteen years after the end of the The Farseer Saga. Fitz, now 35, still lives in his isolated cabin with his Wit-bonded wolf, Nighteyes, and his foster boy, Hap, 15, who has been with Fitz for seven years. Hap was brought to Fitz by the minstrel Starling, who still occasionally visits with Fitz. Otherwise, Fitz has been mostly alone, and is going by the name of Tom Badgerlock. As the story begins, Fitz receives a very unexpected visit from Chade, his old mentor from his days at the royal court. Chade brings news of all the people from Fitz’s past, including Fitz’s daughter Nettle, now 15, raised by Molly and Burrich along with their five boys. Chade also tells him news of Prince Dutiful, 14, who, unbeknownst to almost everyone, is also Fitz’s child. Chade asks Fitz to return to Buckkeep and instruct both the Prince and Nettle in the Skill.
Fitz refuses, but Chade’s visit awakened something in him, and Nighteyes tells Fitz he senses change in the air. “Changer” is what Nighteyes sometimes calls Fitz, similar to the name “Catalyst” given to Fitz by his old friend Fool. Hap is restless too; he is growing up, and wants to be an apprentice to a woodworker in Buckkeep Town.
Fitz’s unquiet is exacerbated further by a visit from Fool. Fool too wants Fitz to come back, to be The Catalyst again. The matter is settled when Chade sends a message urgently calling Fitz back to Buckkeep. Prince Dutiful is missing. Fitz returns as “Tom Badgerlock,” servant to Lord Golden, who is actually Fool.
In the years Fitz has been gone, prejudice and animosity have increased toward those who are witted. A renegade group of Witted calling themselves Piebalds have taken to exposing families “tainted” by the Wit. Some of those outted end up drawn and quartered by the fearful and superstitious masses. Prince Dutiful is witted, and Kettricken and Chade fear the Piebalds have taken him, either to disclose his nature, or use the threat of disclosure to blackmail the queen. Furthermore, in two weeks, Dutiful is scheduled to be betrothed to a princess from the Outislanders, an alliance deemed essential to maintain peace. Kettricken and Chade beg Fitz to find the prince and get him home safely before the Outislander delegation arrives. He has sixteen days. Fitz, Nighteyes, and the Fool set out to find Dutiful.
Much of the plot of Book One is palpably saturated with Fitz’s anguish and loneliness. I cried myself to sleep after finishing this one.
Overall Evaluaton - No Spoilers This is a wonderful series, which really should be read as part of a six-book saga rather than a trilogy, with The Farseer Series preceding this one. (In fact, one of the mysteries of The Farseer Series - about Forging - is not uncovered until the third book of this series.) The characters are unforgettable, and their lives in this story full of fantasy are nevertheless richly exemplary of "the human condition." This is a tale made up of a lot of pages, and perhaps there is a bit of repetition. But I didn’t regret reading any of it, except for the matter of all the kleenex I went through, and for the reluctant necessity of leaving the world of the Farseers when the saga was over.
Robin Hobb has very quickly become one of my favourite authors, and I consider this her best book yet. It continues the story begun in her
Once it gets going, though, this is a fast-moving and readable book. Once Fitz returns to Buckkeep, things wrap up in the space of about two weeks; quite a departure from Hobb's previous books, which all cover at least a year's worth of activity. There's always something going on, and it all directly relates to either the plot or the character development. It's fantastic. The book flew by.
Despite the strong plot, the story's main strength lies in its characters. Hobb really excels at crafting characters who grow and change even as they retain their core character. Fitz is no exception; he's still very definitely himself, but the reader can really tell that he's lived every moment of the past fifteen years. It was his relationship with the Fool, though, that really made this book for me. The two of them fit together so well! There's great tension between them, and great empathy as well. I loved it. It was also great to see him renewing his ties with Chade and forging new ones with Dutiful.
Overall, this was absolutely fantastic. I highly recommend it, but really urge you to read at least the Farseer books first.
Fool’s Errand in a very well-written fantasy. Although Hobb took her time in introducing the central conflict, I found her characters so engaging that I was very willing to stick with the story. Hobb has produced a convincing world filled with interesting, well-realized people. The story’s conflict revolves around the practice of two different types of magic, but it's the social consequences of using one of them - the Wit - that's at the core of the conflict. This is because magic in this world is a manifestation of special talent that not everyone has, and I would say that the book's theme is intolerance. Hobb makes the social conflict and its ramifications powerfully convincing.
The central character, Fitz, is a complex person with a complex history. I’d like to read more about him, and my dilemma at this point is whether to backtrack and read the earlier trilogy to satisfy that desire. Inevitably, Fool’s Errand has handed me a lot of spoilers. My sense is that the quality of Robin Hobb’s writing is such that I would still find plenty to enjoy in those earlier books even if I already know the major plot twists. That’s a compliment similar to saying that a book stands up to re-reading.
Style: Generally straight-forward narrative, with some irritating and unnecessary back-stitching.
It's been 15 years... FitzChivalry has taken on the identity of Tom Badgerlock, and has been finally living the simple life he always wanted, a
In this second trilogy to feature Fitz and The Fool, Fitz has undoubtedly matured and seems to make better decisions than he did in the first trilogy. Because of this, I liked the book a little more than the previous ones, as Fitz is much less frustrating to me. However, he is still not without his flaws, but the wisdom of both Nighteyes and The Fool mitigate the frustration for me. Hobb’s books are easy to read, and even though they are long, the narrative flows very well, and I am caught up in each terrible thing that seems to befall Fitz.
It was a pleasure to come back to Robin Hobb's world again and to the characters she
There's also people hunting the "witted" and Fitz has to try to keep from being killed.
I liked to see how the characters had developed and how people who had moved along over time. How the politics had changed.