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2024-05-09 6:18 pm
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game play
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D&D Player’s Handbook (Dungeons & Dragons Core Rulebook)
by
Wizards Rpg Team
Hardcover, 2014
Tags
character development
,
weapons
,
game play
,
rules
Collection
Your library
Series
Dungeons & Dragons 5th Edition (Core 1)
Barcode
4908
Status
Available
Call number
GAMES / Role Playing & Fantasy
Place Hold
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D&D Dungeon Master’s Guide (Dungeons & Dragons Core Rulebook)
by
Wizards Rpg Team
Hardcover, 2014
Tags
world building
,
character development
,
adventure
,
game play
,
rules
Collection
Your library
Series
Dungeons & Dragons 5th Edition (Core 3)
Barcode
4909
Status
Available
Call number
GAMES / Role Playing & Fantasy
Place Hold
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The Art of Game Design: A Book of Lenses, Second Edition
by
Jesse Schell
Paperback, 2014
Tags
game design
,
level design
,
iteration
,
game play
,
game mechanics
,
interface
,
game structure
,
game characters
,
playtesting
,
game industry
Collection
Your library
Barcode
2721
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
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Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Fourth Edition
by
Tracy Fullerton
Paperback, 2018
Tags
game designer
,
design process
,
structure
,
players
,
objectives
,
rules
,
system dynamics
,
conceptualization
,
prototype
,
playtesting
,
accessibility
—
10 more
,
teams
,
project planning
,
visualization
,
flowcharts
,
game play
,
game publishing
,
game developer
,
production
,
workflow
,
game industry
Collection
Your library
Series
Gama Network Series
Barcode
3870
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
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Level Up! The Guide to Great Video Game Design
by
Scott Rogers
Paperback, 2014
Tags
story
,
game play
,
character
,
game control
,
icon design
,
level design
,
combat
,
music
,
game design
,
history
,
industry
—
3 more
,
publishing
,
production development
,
game production
Collection
Your library
Barcode
3575
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
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Name That Movie: 100 Illustrated Movie Puzzles
by
Paul Rogers
Hardcover, 2012
Tags
game design
,
game play
,
activity
,
group
,
movie puzzle
,
quiz
Collection
Your library
Barcode
4799
Status
Available
Call number
GAMES / Activities
Place Hold
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An Architectural Approach to Level Design
by
Christopher W. Totten
Paperback, 2014
Tags
architecture
,
gamespace
,
Game Maker
,
Unreal
,
world building
,
core mechanics
,
game play
,
game design
,
level design
Collection
Your library
Barcode
3574
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
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Bicycle Rider Back 808 Standard Poker Playing Cards: Blue
by
Bicycle
Game Activity, N/A
Tags
game design
,
game play
,
activity
,
group
Collection
Your library
Barcode
4338
Status
Available
Call number
GAMES / Card Games
Place Hold
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Preproduction Blueprint: How to Plan Game Environments and Level Designs
by
Alex Galuzin
Paperback, 2016
Tags
visual development
,
level design
,
theme
,
story environments
,
locations
,
ideation
,
game play
,
storytelling
,
photo reference
,
video reference
,
gameplay
—
3 more
,
lighting
,
color theory
,
production pipeline
Collection
Your library
Barcode
2731
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
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Chess & Checkers
Game Activity, N/A
Tags
game design
,
game play
,
activity
,
group
,
strategy
Collection
Your library
Barcode
4340
Status
Available
Call number
GAMES / Board Games
Place Hold
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Scrabble Slam! Card Gme
by
Hasbro
Game Activity, 2008
Tags
game design
,
game play
,
activity
,
group
Collection
Your library
Barcode
4339
Status
Available
Call number
GAMES / Card Games
Place Hold
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