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2024-04-27 8:59 pm
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solving
Theory of Fun for Game Design
by
Raph Koster
Paperback, 2013
Tags
games
,
gaming
,
game development
,
patterns
,
puzzles
,
elements
,
demographics
,
survival
,
skills
,
creative
,
brain
—
10 more
,
psychology
,
level design
,
solving
,
cognition
,
hurdles
,
platformer
,
2D
,
3D
,
first person shooter
,
storytelling
Collection
Your library
Barcode
4344
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
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