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2024-05-07 11:58 pm
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Interactive Stories and Video Game Art: A Storytelling Framework for Game Design
by
Chris Solarski
Paperback, 2017
Tags
composition
,
character design
,
movement
,
environment
,
pathways
,
dialogue
,
framing
,
audio
,
gameplay
,
gestures
,
sound effects
—
3 more
,
player
,
open-world
,
transitions
Collection
Your library
Barcode
2707
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
Ask About This
Preproduction Blueprint: How to Plan Game Environments and Level Designs
by
Alex Galuzin
Paperback, 2016
Tags
visual development
,
level design
,
theme
,
story environments
,
locations
,
ideation
,
game play
,
storytelling
,
photo reference
,
video reference
,
gameplay
—
3 more
,
lighting
,
color theory
,
production pipeline
Collection
Your library
Barcode
2731
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
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Game Anim: Video Game Animation Explained
by
Jonathan Cooper
Paperback, 2019
Tags
video games
,
gameplay
,
cinematic
,
director
,
animator
,
principles
,
workflow
,
technical animation
,
facial
,
motion capture
,
demo reel
—
1 more
,
animation test
Collection
Your library
Barcode
3957
Status
Checked out
Due 2024-05-31
Call number
GAMES / Video & Electronic
Ask About This
Unreal Engine Blueprints Visual Scripting Projects : Learn Blueprints Visual Scripting in UE4 by Building Three Captivating 3D Games
by
Lauren S. Ferro
Ebook, 2019
Tags
gameplay
,
game components
,
maze
,
audio
,
special effects
,
AI
,
artificial intelligence
,
multiplayer
,
immersive environment
,
game objects
,
interface
—
4 more
,
movement
,
UI
,
user interface
,
analytics
Collection
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
Ask About This
UNREAL Engine
by
EPIC Games
Website, 2021
Tags
industry
,
tech
,
software
,
world building
,
rendering
,
graphics
,
level design
,
VR
,
landscape
,
water
,
foliage
—
19 more
,
lighting
,
environment
,
fog
,
blueprint
,
textures
,
occlusion
,
bump maps
,
material editor
,
Niagara
,
particle
,
ray tracing
,
scripting
,
gameplay
,
visual scripting
,
animation
,
characters
,
Pivot Painter
,
user guide
,
manual
Collection
Learning Resource Website
Status
Access Online
Call number
INDUSTRY RESOURCES / Manuals
Place Hold
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The Art of Fallout 4
by
Bethesda Softworks
Creator
Hardcover, 2015
Tags
apocalypse
,
apocalyptic
,
post apocalypse
,
nuclear
,
nuke
,
gameplay
,
concept art
,
character art
,
environment art
,
interior
,
futuristic
—
27 more
,
character modeling
,
weapons
,
power armor
,
under armor
,
storyboards
,
robots
,
world building
,
ships
,
desolation
,
forest
,
cyborg
,
insect
,
creature art
,
mutant
,
shotguns
,
rifles
,
vehicle art
,
airships
,
aircraft
,
industrial design
,
boats
,
set design
,
vending machine
,
graphic design
,
graphic art
,
illustration
,
logo art
Collection
Your library
Barcode
4108
Status
Available
Call number
ART / Video Games
Place Hold
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Players Unleashed!: Modding The Sims and the Culture of Gaming (MediaMatters)
by
Tanja Sihvonen
Ebook, 2011
Tags
Open Education Resource
,
game
,
gaming
,
games
,
simulation games
,
gameplay
,
game production
,
game development
,
modding
,
modifications
,
players
—
3 more
,
player base
,
Open Access
,
OER
Collections
Open Access
,
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
Ask About This
Silent Hill: The Terror Engine (Landmark Video Games)
by
Bernard Perron
Ebook, 2012
Tags
Open Education Resource
,
gameplay
,
horror
,
narrative structure
,
imagery
,
video games
,
survival
,
emotions
,
Open Access
,
OER
Collections
Open Access
,
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
Ask About This
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