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2024-05-13 10:11 am
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The Complete Guide to Photorealism for Visual Effects, Visualization and Games: For Visual Effects, Visualization and Games
by
Eran Dinur
Paperback, 2021
Tags
uncanny valley
,
unreal
,
2D
,
3D
,
workflows
,
color
,
hue
,
saturation
,
dynamic range
,
lighting
,
particles
—
26 more
,
reflection
,
waves
,
scattering
,
refraction
,
daylight
,
perspective
,
water
,
haze
,
Purkinje Effect
,
shadows
,
metal
,
lens
,
flares
,
motion blur
,
rendering
,
PBR
,
occlusion
,
shading
,
texturing
,
bump map
,
image textures
,
baked-in
,
modeling
,
terrain
,
plant
,
CG elements
Collection
Your library
Barcode
4912
Status
Available
Call number
PHOTOGRAPHY / Techniques / Digital
Place Hold
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How to Render: the fundamentals of light, shadow and reflectivity
by
Scott Robertson
Ebook, 2014
Tags
Open Access
,
value
,
lighting
,
shadows
,
light
,
dark
,
tone
,
tint
,
occlusion
,
reflection
,
refraction
—
9 more
,
sunlight
,
perspective
,
geo forms
,
geometric forms
,
shapes
,
markers
,
pastels
,
media
,
wet media
Collections
Open Access
,
Ebooks
Barcode
EBOOK
Status
Access Online
Call number
EBOOK
Place Hold
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UNREAL Engine
by
EPIC Games
Website, 2021
Tags
industry
,
tech
,
software
,
world building
,
rendering
,
graphics
,
level design
,
VR
,
landscape
,
water
,
foliage
—
19 more
,
lighting
,
environment
,
fog
,
blueprint
,
textures
,
occlusion
,
bump maps
,
material editor
,
Niagara
,
particle
,
ray tracing
,
scripting
,
gameplay
,
visual scripting
,
animation
,
characters
,
Pivot Painter
,
user guide
,
manual
Collection
Learning Resource Website
Status
Access Online
Call number
INDUSTRY RESOURCES / Manuals
Place Hold
Ask About This
How to Render: The Fundamentals of Light, Shadow and Reflectivity
by
Scott Robertson
Paperback, 2014
Tags
value
,
lighting
,
shadows
,
light
,
dark
,
tone
,
tint
,
occlusion
,
reflection
,
refraction
,
sunlight
—
8 more
,
perspective
,
geo forms
,
geometric forms
,
shapes
,
markers
,
pastels
,
media
,
wet media
Collection
Your library
Barcode
4063
Status
Available
Call number
ART / Technique / Drawing
Place Hold
Ask About This
How to Render: The Fundamentals of Light, Shadow and Reflectivity
by
Scott Robertson
Paperback, 2014
Tags
value
,
lighting
,
shadows
,
light
,
dark
,
tone
,
tint
,
occlusion
,
reflection
,
refraction
,
sunlight
—
8 more
,
perspective
,
geo forms
,
geometric forms
,
shapes
,
markers
,
pastels
,
media
,
wet media
Collection
Your library
Barcode
162
Status
Available
Call number
ART / Technique / Drawing
Place Hold
Ask About This
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