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2024-05-16 1:58 pm
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The Complete Guide to Photorealism for Visual Effects, Visualization and Games: For Visual Effects, Visualization and Games
by
Eran Dinur
Paperback, 2021
Tags
uncanny valley
,
unreal
,
2D
,
3D
,
workflows
,
color
,
hue
,
saturation
,
dynamic range
,
lighting
,
particles
—
26 more
,
reflection
,
waves
,
scattering
,
refraction
,
daylight
,
perspective
,
water
,
haze
,
Purkinje Effect
,
shadows
,
metal
,
lens
,
flares
,
motion blur
,
rendering
,
PBR
,
occlusion
,
shading
,
texturing
,
bump map
,
image textures
,
baked-in
,
modeling
,
terrain
,
plant
,
CG elements
Collection
Your library
Barcode
4912
Status
Available
Call number
PHOTOGRAPHY / Techniques / Digital
Place Hold
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Chaos
Website, 2021
Tags
V-Ray
,
Phoenix
,
Cloud
,
Vantage
,
Scans
,
Cosmos
,
industry
,
tech
,
software
,
user guide
,
manual
—
13 more
,
motion blur
,
GPU
,
rendering
,
color
,
volume grid
,
3ds Max
,
sketchup
,
Revit
,
Rhino
,
Unreal
,
Houdini
,
Maya
,
tutorials
Collection
Learning Resource Website
Status
Access Online
Call number
INDUSTRY RESOURCES / Manuals
Place Hold
Ask About This
HOUDINI
by
SideFX
Website, 2021
Tags
industry
,
tech
,
software
,
plugins
,
python
,
Unity
,
3ds Max
,
Maya
,
Unreal
,
user guide
,
manual
—
1 more
,
VEX
Collection
Learning Resource Website
Status
Access Online
Call number
INDUSTRY RESOURCES / Manuals
Place Hold
Ask About This
Houdini Foundations for Film, TV & GameDev
by
Robert Magee
Paperback, 2018
Tags
UVs
,
textures
,
modeling
,
character rigging
,
terrain
,
heightfields
,
pipeline
,
interactive
,
VR
,
geometry
,
nodes
—
2 more
,
shaders
,
Unreal
Collection
Your library
Barcode
4184
Status
Available
Call number
COMPUTER GRAPHICS / Houdini
Place Hold
Ask About This
An Architectural Approach to Level Design
by
Christopher W. Totten
Paperback, 2014
Tags
architecture
,
gamespace
,
Game Maker
,
Unreal
,
world building
,
core mechanics
,
game play
,
game design
,
level design
Collection
Your library
Barcode
3574
Status
Available
Call number
GAMES / Video & Electronic
Place Hold
Ask About This
3D World
Digital Magazine, 2019
Tags
industry
,
VFX
,
visual effects
,
animation
,
arch-viz
,
CG images
,
3ds Max
,
Maya
,
Photoshop
,
After Effects
,
Cinema 4D
—
54 more
,
Blender
,
digital art
,
Fusion
,
Substance Designer
,
lighting
,
colour
,
color
,
composition
,
Pixar
,
gallery
,
showcase
,
Renderman
,
particle effects
,
character design
,
compositing
,
game art
,
Pureref
,
game characters
,
clothing
,
Unreal
,
DaVinci Resolve
,
Flipbook Studio
,
world building
,
production pipeline
,
ZBrush
,
motion graphics
,
RedShift
,
Megascans
,
SideFX Houdini
,
open source
,
environment design
,
Marvelous Designer
,
Weta
,
AnimFX
,
Cubic Motion
,
Riot Games
,
VR
,
AR
,
virtual reality
,
augmented reality
,
Substance Painter
,
vehicle design
,
aircraft
,
Rodeo FX
,
Game of Thrones
,
creature design
,
dragons
,
character animation
,
digital sculpting
,
Brutalist
,
architecture
,
fire
,
smoke
,
career
Collection
Digital File
Status
Access Online
Call number
DIGITAL MAGAZINES
Place Hold
Ask About This
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