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Since time immemorial, the Spires have sheltered humanity, towering for miles over the mist-shrouded surface of the world. Within their halls, aristocratic houses have ruled for generations, developing scientific marvels, fostering trade alliances, and building fleets of airships to keep the peace. Captain Grimm commands the merchant ship, Predator. Fiercely loyal to Spire Albion, he has taken their side in the cold war with Spire Aurora, disrupting the enemy's shipping lines by attacking their cargo vessels. But when the Predator is severely damaged in combat, leaving captain and crew grounded, Grimm is offered a proposition from the Spirearch of Albion -- to join a team of agents on a vital mission in exchange for fully restoring Predator to its fighting glory. And even as Grimm undertakes this dangerous task, he will learn that the conflict between the Spires is merely a premonition of things to come. Humanity's ancient enemy, silent for more than ten thousand years, has begun to stir once more. And death will follow in its wake.… (more)
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Captain Grimm commands the merchant ship the Predator, his ship has taken heavy damage during an encounter with another ship. Despite being forced out of Spire Albion’s armed forces he is fiercely loyal to to Albion. When Grimm returns to port at Spire Albion to repair his ship he finds it under attack and does his best to help the people of Albion. However, the Spirearch of Albion has different plans for Grimm and asks that he accompany some young cadets and some etherists on a mission of extreme importance. Grimm agrees, but only because the Spirearch also agrees to repair the Predator to her former glory.
The story switches viewpoint between Captain Grimm and some cadets who are training to be in the military. The three cadets the story focuses on are Gwen (a noble woman determined to learn to fight), Benedict (a warriorborn who also fights and is related to Gwen), and Bridget (a young woman from a failing noble house who is struggling to keep her house afloat).
I really really struggled with reading this and finally gave up about 55% of the way through the story. Pretty much every aspect of this book is poorly done. The biggest downfall of the book for me was the sheer boredom of reading it; I seriously fell asleep every time I started reading this book...it was soooo boring.
The world seems half-formed and is hard to picture and imagine; there just isn’t enough description or reference points for the reader to figure out what type of world they are in.
There are a ton of characters thrown at the reader quickly and none of them are all that interesting. They are all very stereotypical to the point of being caricatures. You have Gwen the spoiled noble woman who is petite and beautiful but tough when she needs to be; you have Folly the insane magic user, and Captain Grimm the misunderstood yet noble ship captain. I didn’t find any of them to be interesting or engaging.
Then there is the story. I was halfway through the book and still have no idea what this story is about. Spire Albion was attacked and is now starting a war with another Spire who attacked them. I don’t have a good idea what Spires actually are; they seem to be underground cities or enclosed cities of some sort? I was never clear on that.. Then our characters are supposed to leave Spire Albion for an important reason but we never really know what it is.
Next there are the airship battles. I am really not a fan of reading about either naval or airship battles. I always have trouble picturing what’s going on unless the scenes are really well done. The scenes with Captain Grimm were especially excruciating to get through because I just could not picture what was happening. This is more of a personal preference thing..but me and ship battles just don’t mix, they do not interest me even a tiny bit.
The only positive thing I can say about the story is that the writing flows well and there weren’t any technical flaws with how it was written.
Overall this story was a big disappointment, especially given how excited I was to start a new Jim Butcher series. The story is boring and doesn’t seem to have a point, the world is strangely undefined, and the characters are forgettable and unengaging. Every time I picked up this book and started reading I immediately got sleepy and fell asleep. I will definitely not be reading this series.
Please don’t let this book be the first example of steampunk literature you read. There are a ton of great steampunk books out there. If you are interested in reading steampunk I would check out any of the following series, they are all great steampunk reads: House Immortal by Devon Monk (okay this ones not totally steampunk, but it is awesome), the Treasure Chronicles by Jordan Elizabeth, The Clockwork Dagger by Beth Cato, The Electric Empire by Viola Carr, The Iron Seas by Meljean Brook, The Baskerville Affair by Emma Jane Holloway, and the Clockwork Century series by Cherie Priest.
It wasn't terrible. However, I have to honestly say that it felt dashed-off and not always well-thought-out. The biggest problem might be that we are given a rather cool setting for the book, conceptually - but absolutely ZERO description of the setting is given until more than a third of the way through the book. Until then, we have no concept of where we are, or what the scenario is. Possible spoiler, if you don't want to know until a third of the way through the book:
We've got two female main characters (whom I ended up differentiating by thinking "the big one" and "the small one," which doesn't really say a lot for their depth of character), and male counterparts for them. There's a roguish airship captain. We've also got a couple of eccentric magicians (I mean, "etherealists"), an elderly one and his young apprentice. And a cat. (I was juuust on the line between loving the cat's perspective on things, and thinking it tipped over into too-cutesy-ness.)
Those characters are all of Spire Albion, which is under attack by Spire Aurora. In this book, we do not find out anything substantial about the reasons behind this assault, so do not hold your breath waiting. The Bad Guys are just Bad Guys; the closest we get to their point of view is a glimpse of a few doubts on the part of the minions about the atrocities ordered by the Head Bad Guys. Of course, Albion must mobilize to defend itself.
The society is all vaguely 19th-century-ish, with duels and waistcoats and such. The feel is light-hearted, with plenty of humor, and non-stop action. A great deal of the book is either Hand-to-Hand Combat with Evil Spider-Monsters, or Nautically-Flavoured Airship Battles.
I'm going with three stars, because at no point was the book ever boring or wholly un-enjoyable - but it's not driving me to seek out more of the author's work, either. My main takeaway is that I feel like I wish the author had put more effort and passion into it.
Many thanks to NetGalley and Roc for the opportunity to read. As always, my opinions are solely my own.
An enemy Spire attacks our heroes' spire so they can sneak in some marines led by a crazy, evil magic user who
This is a fantastic addition to Butcher's repertoire. Of his books, I've only read the Dresden ones, and then only a few, but I've loved every book by Butcher that I've ever read. This is no exception. It has adventure, fantasy, steampunk, science fiction and cats. How can that ever be a bad combination? I look forward to the next book in this series, and am now sorely tempted to pick up another Butcher book very, very soon.
That said I like the female cadets as characters and I'm curious about what the world depicted in this novel really is; I smell a backstory of either a lost stellar colony or an Earth in the wake of environmental apocalypse.
The basic premise is cool. The writing
In this setting, we follow a group of 2 female Guard recruits, a long-time member of the Guard who is "warrior born" - meaning he has some odd genetic differences, a cat, the captain of an airship, and a few glimpses of the world through the eyes of an apprentice magic user / etherialist.
Add an attack on the home Spire from a neighboring Spire, creepy villains, airship battles, sword fights, crystal magic fights, and the beginning of what promises to be a multi-book war.
I enjoyed the book and look forward to seeing the next in the series. It has threads of plot-lines left hanging, and is clearly part of a series.
A bunch of newbie military service kids, all of whom are upper class or from that mileu and they end up being caught up in a military problem which leads them to being associated with the disgraced Captain Grimm and between them, and several cats, particularly Rowl, they fight the army they're against, and the motivations of the opponents aren't always obvious.
I liked it, I liked it a lot and I want more. The characters were fun and felt both real and different from each other, they had distinct voices and interests and they were fun to be with, I'm not sure I'd like to meet them, Gwen in particular, she feels like I'd rub off her badly, but still she's be interesting.
Fortunately, these two characters, while significant, are not the main stars of the book which turned out to be a steampunky thriller reminiscent of a Horatio Hornblower adventure, only with flying ships, evil magicians, and scads of nasty spider-like creatures. Okay, it may not be original but it was entertaining and fun to visualize the world Butcher imagined.
The audio recording of ‘The Aeronaut's Windlass’ was ably narrated by Euan Morton, who did an excellent job of making Butcher’s story come alive.
The narrator always has a lot to do with how much I love a book; Marsters raised Harry Dresden from being something I was a fan of to something I pounce on as hard and fast as possible. (The books. I mean the books.) Euan Morton is almost as great. He's a delight to listen to, particularly as he adds wonderful levels of lunacy to the madder characters. It's funny – he echoes bits of pop culture at times; Sycorax reminded me of Doctor Who's Missy, and the intonations he gave Folly reminded me strongly of Pinky (as in "Pinky and the Brain"). This is not a bad thing. It was actually, particularly with Folly, quite impressive.
The story was a trip. Non-stop, action-packed, suspenseful (because you never know – Butcher might kill just about anyone), and lots of fun, in a really nicely built setting. Butcher knows how to spin a tale, how to keep information from the reader and how to reveal it naturally, how to slip in a bit of background here and a bit of history there. And how to drop a shocker on you.
The only thing that gave me pause in the plot is that – despite plenty of evidence that she is dangerous and treacherous – there is hesitation to blow Calliope out of the skies. I don't care what her past is; I don't care who she used to be, shall we say, connected to – she's horrible. Exterminate.
Overall, though, what a great start to a series.
I was not expecting the humor, based on the descriptions that accompany the book. I was expecting a steam punk story centered on the character of a hard-bitten aeronaut, Captain Grimm. In fact, there are at least five protagonists in this tale, most of them teenagers with the exceptions of Grimm and a cat – who is one of my favorites. Thematically, the story is a bit schizoid. On the one hand it is trying to be an airship steam punk story with many nautical tropes. But it is also a humorous tale of humans and cats forced to coexist in a giant house called a spire, and it is also trying to be a tale of dark and threatening magic. Any two of these elements would have been sufficient, and I actually felt that the steam punk aspect, from which the title derives, was the most superfluous. There is far too much magic in the story for it be comfortably steam punk, at least in my view.
In the hands of a less talented writer, this chaotic mix might very well have foundered. Butcher’s skill is such, however, that I scarcely noticed the chaos while reading, and ultimately didn’t care because I was having fun with characters I enjoyed and cared about. The book is pure entertainment. Butcher channels cat extremely well. If I have any criticism relating to craft, it is that some central details of the setting were not made clear at the outset, to the extent that I was surprised by things well into the story that I should not have been surprised about. I wonder if Butcher may have been excessively worried about being accused of making an info-dump. One or two well-designed scenes at the beginning of the book could have handled the problems.
Captain Grimm is the captain of one of the fastest airships around, the Predator. He gets in the middle of the beginning of a war between Spire Albion and Spire Aurora. The spires rule the world set well above the surface world. Grimm, who was previously disgraced in his service to Spire Albion, has remained loyal to them. He gets embroiled in a mission serving Albion and takes on civilians to complete this mission. Even though the novel is overly long, I felt much of the aspects of this world were not well explained. The way the spires work in context to the rest of the world was barely dealt with. The relationships between the cats and the people is also glossed over. The strongest aspects of the novel were the characters, who were well-developed, and the action once it heats up. In the end, this novel was a mixed bag for me, and I’m not sure that I will continue reading novels in this series.
Carl Alves - author of Reconquest: Mother Earth
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